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Simutrans-Extended development / Re: Discussion: optimum starting settings
James, I think you have too many cities. There's no "wilderness" on your maps, is there?
I've been running maps of similar size (1024x2048) with 64 cities; admittedly I often have around 50% water, but adjusting, 100 cities would be appropriate for your level of water. 300 cities? Well, my cities are *also* probably twice as large as yours, but still.
As to the p****enger numbers, I am in the process of investigating that in detail myself. The system for generating p****engers has changed considerably in Experimental compared to Standard, and is now more subtle and sophisticated. I am currently experimenting with greatly reducing the proportion of "factory_pax" (from 33 to 15) and of "tourist_pax" (from 16 to, boosting the "p****enger_factor" to 20 (from 14 in Pak128.Britain-Ex 0.6) and reducing the "p****enger_routing_local_chance" from 40 to 37 and setting the "p****enger_routing_midrange_chance" to 36. I shall report back with my findings as to what constitute optimum settings. If anyone else has anything to contribute in that regard, I should be most grateful :-)
The more important problem in the early game is factory *goods*, where the entire balancing is broken, but this is a pak question mostly.