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1
June 26, 2010, 10:51:19 am
bump Some progress on old project. Has there been any progress on sidewalk snow graphics?
2
June 16, 2010, 10:50:40 am
Engine has intro date 1/1911 but tender 6/1911
3
June 04, 2010, 05:58:57 pm
4
June 04, 2010, 01:10:43 pm
All chimney stacks for new tenements are now fixed + I have done some work on modern industry buildings.
5
May 31, 2010, 04:35:17 pm
6
May 31, 2010, 12:19:14 pm
School has problem with iron fence and simutrans 1 bit transparency. + I didn't get tile cutter working. I could remake 4 story version winter images with snow on chimney stacks.
7
May 31, 2010, 11:01:31 am
8
May 30, 2010, 01:32:22 pm
Another half of shops.
9
May 25, 2010, 03:51:56 pm
Well Then that green goes as greengrocer.
10
May 25, 2010, 03:34:31 pm
First two ready. Bakery (green) and butcher (red)
11
May 25, 2010, 01:15:16 pm
New bakery candidate for early years. If you like it I will make something similar for butcher, fishmonger and greengrocer. does industry shops support 8 rotations?
12
April 17, 2010, 06:00:06 pm
It is new. It is supposed to be more modern version of old 3 story brick terrace.
13
April 17, 2010, 01:57:32 pm
14
April 03, 2010, 08:33:44 am
15
March 13, 2010, 08:15:25 pm
Iris2 is open source ultima online client that works with free serververs. It uses ogre for graphics rendering and has 2d and 3d mode. It might be helpful if someone wants to make openGL version of simutrans. http://www.iris2.de/index.php/Main_Page
16
March 13, 2010, 03:42:53 pm
Some progress still little things that need work.
17
March 05, 2010, 05:51:58 pm
Second take. It looks maybe little more like school now but yard needs some details. What do you think about those roof windows? Second picture is first from that angle so there is still more work needed for it.
18
March 04, 2010, 03:57:04 pm
well it is supposed to be school but it looks more like prison to me. And there are gates so kids have no way to escape.
19
March 04, 2010, 03:19:38 pm
This is preview of my new school/prison. it still needs lot of work.
20
February 26, 2010, 02:12:37 pm
Found "minor" glitch in my 1880 shops and offices snow image. Half of the background is white.
21
February 25, 2010, 05:06:35 pm
22
February 24, 2010, 06:55:48 pm
Jury decides executioner gets to work. Stone shops and houses ready. 4 more buildings to go. I am not getting impatient. Just starting to have fun. Should I update my zip now or after they are all done? If someone finds this useful, feel free to use it.
23
February 24, 2010, 04:06:22 pm
Render no "lost count + 8" If jury thinks it has everything right I will render rest of my buildings with these settings.
24
February 23, 2010, 09:14:35 pm
Should someone make snow image for sidewalks just in case it will be supported later? It seems little task and would make pak more consistent if it was used as base for buildings winter images. Also I didn't get what you meant with setting all interiors black.
25
February 23, 2010, 03:29:12 pm
Is there snow version of sidewalk? I tried to find it from svn but can't find it. My next project will likely be old brick school. It will be 2x2 curiosity building.
26
February 23, 2010, 11:20:35 am
27
February 22, 2010, 09:09:57 pm
28
February 22, 2010, 01:09:07 pm
Latest version of coaching inn.
29
February 21, 2010, 11:57:07 pm
12t food wagon has: intro_year=1908 retire_year=1903 should be 1903 and 1931 Also pub is missing needs ground thing.
30
February 21, 2010, 03:50:58 pm
I Tried to make airplane today and here are the results. It is dc3 without any color. I was thinking about about scale for planes and came up with 1 pixel = 2m. It would make An-225 168 pixels wide (i don't think that it has place in pak britain). Also should we have list for planes that need to be done?
31
February 21, 2010, 03:32:18 pm
problem with my buildings is that they all seem to end up corner versions. btw. that doorway is for horses, not supposed to go trough building.
32
February 20, 2010, 09:25:27 pm
This is what I made today. Coaching inn 1750 - 1880 level8. Give your honest opinion.
33
February 19, 2010, 06:59:43 am
Sources are in that file (it is actually .pak.zip).
34
February 18, 2010, 10:17:43 pm
35
February 18, 2010, 04:35:16 pm
Someone has been busy. I will release all my buildings in one pak after I get houses for these ready and inn rendered with correct lighting.