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Community => Simutrans Gaming Discussion => Topic started by: prissi on January 07, 2009, 09:08:40 am

Title: Difficulty mode
Post by: prissi on January 07, 2009, 09:08:40 am
The current discussion seems to require a more advanced difficulty mode setting. Like Beginner/Normal/Advance/Custom.

The mode setting would affect:
- crossconnection
- total price modifier
- maybe p****enger production rates
- maybe only p****engers to connected stations for beginner mode
- Transfer count
- maybe total traveling time
- forbid overcrowding of stations

OF course done in a wait that it does not impact performance too much.
Title: Re: Difficulty mode
Post by: emaxectranspoorte on January 07, 2009, 09:32:27 am
And gameplay fun  ;) ;D , I hope. :-\
Title: Re: Difficulty mode
Post by: Fabio on January 07, 2009, 10:09:47 am
i like the idea!
Title: Re: Difficulty mode
Post by: jamespetts on January 07, 2009, 11:02:40 am
That's not a bad suggestion - I particularly like "custom". If it involves taking a number of settings out of simuconf.tab and putting them in the GUI, that is a good thing, too, especially for players who are either new to the game or not fond of tinkering with settings files.
Title: Re: Difficulty mode
Post by: Roads on January 07, 2009, 01:21:06 pm
Custom rules and the more customizable, the better!
Title: Re: Difficulty mode
Post by: Fabio on January 07, 2009, 01:57:32 pm
Custom rules should offer also a GUI interface to edit several player-wise options from simuconf.dat (and also add_industry_every from cityrules.dat). this would ease many non-geek players...
Title: Re: Difficulty mode
Post by: VS on January 07, 2009, 02:51:27 pm
The one "beginner" issue that keeps reappearing: enable all cargo in station.
Title: Re: Difficulty mode
Post by: z9999 on January 07, 2009, 02:54:31 pm
I don't need several ready-made settings like advanced mode.
Many different settings only confuse players.
Normal/Custom is enough.
Title: Re: Difficulty mode
Post by: Frank on January 07, 2009, 03:15:45 pm
Add changed starting money in New World Dialog.

This is a very good option for beginner.

And this does not impact performance.
Title: Re: Difficulty mode
Post by: sojo on January 07, 2009, 03:46:50 pm

Add changed starting money in New World Dialog.

That's true. But mayby this option can be with (many) other options in a seperate dialog.

I think the new-world-dialog is full enough.
Title: Re: Difficulty mode
Post by: isidoro on January 07, 2009, 08:23:49 pm
There can be a custom options dialog and several preconfigured defaults and one custom.

What about to put those custom settings in scenarios too?
Title: Re: Difficulty mode
Post by: emaxectranspoorte on January 18, 2009, 05:29:09 pm

Is that also not for the beginner mode, if you don't mind me asking? :-\