The International Simutrans Forum

PakSets and Customization => Pak128 => Topic started by: Fabio on February 16, 2009, 01:50:18 pm

Title: Playing with the ground
Post by: Fabio on February 16, 2009, 01:50:18 pm
I decided to have a look at grounds (and specially at slopes, foundations and sidewalk, if i can put some snow on it).
Here's the first screenshot: foundations.
(http://public.gonella.eu/simutrans/simscr17.png)

I would like to make also an arc, like in pak96.comic, i'll try to see how does it look.

EDIT: the pic is big and it is hosted on my server. Right click and select View image to see it in its full dimension.
Title: Re: Playing with the ground
Post by: Dwachs on February 16, 2009, 01:57:00 pm
looks good!

on the bottom row, there a fundament seems to be transparent.
Title: Re: Playing with the ground
Post by: Alex. Brose on February 16, 2009, 02:08:18 pm
Much nicer than before.

Texture seems a little bit oversized, though.
Title: Re: Playing with the ground
Post by: Fabio on February 16, 2009, 02:36:44 pm
on the bottom row, there a fundament seems to be transparent.
there is a tree on its right, i'm afraid it's a display flaw independent from the foundations


Texture seems a little bit oversized, though.
well, bricks are 3 px high and a few px large. smaller than this i'm afraid no brick would be seen (anyway, they are smaller then before and much smaller than those of many other houses nearby. But once zoomed out you see only white lines and tiles look much bigger. see it full size here: http://public.gonella.eu/simutrans/simscr17.png (http://public.gonella.eu/simutrans/simscr17.png)
Title: Re: Playing with the ground
Post by: Alex. Brose on February 16, 2009, 03:10:56 pm
Well, of course my statement was concerning the full size screenshot.  ;)

As graphic artist i am sure that it'll be possible to use smaller brick textures (just try, hehe) but hey...
...It's nice. I like it.
Title: Re: Playing with the ground
Post by: Fabio on February 16, 2009, 03:15:02 pm
Ok, i'm sorry for the misunderstanding...
I'll try some more, but if in the meanwhile you can suggest me some nice textures ;)
Title: Re: Playing with the ground
Post by: Fabio on February 18, 2009, 09:44:18 am
Some more work on foundations.

Here's the screenshot:

(http://public.gonella.eu/simutrans/simscr18.png)

see it full size here: http://public.gonella.eu/simutrans/simscr18.png (http://public.gonella.eu/simutrans/simscr18.png)

Feedback is appreciated, if the quality is enough, i'll release the sources for the main pak.
Title: Re: Playing with the ground
Post by: sojo on February 18, 2009, 10:27:51 am
I like it. Very cool!
Title: Re: Playing with the ground
Post by: Alex. Brose on February 18, 2009, 10:36:27 am
Well done!
Carry on, fabio. :)

But listen, you'll have the pavement from the arcs on the water, if the slope was placed on the riverside.
The same procedure as shown in p96c. :D
Title: Playing with the ground - NEW FOUNDATIONS
Post by: Fabio on February 18, 2009, 02:47:23 pm
Further improved:

(http://public.gonella.eu/simutrans/simscr19.png)
(http://public.gonella.eu/simutrans/simscr20.png)

see them full size here:
http://public.gonella.eu/simutrans/simscr19.png (http://public.gonella.eu/simutrans/simscr19.png)
http://public.gonella.eu/simutrans/simscr20.png (http://public.gonella.eu/simutrans/simscr20.png)

If (or when) the quality is high enough, i'll release the sources for the main pak.
Title: Re: Playing with the ground
Post by: VS on February 18, 2009, 03:40:24 pm
Oh, wow. Very nice!
Title: Re: Playing with the ground
Post by: gauthier on February 18, 2009, 05:59:46 pm
I'm looking forward to have it in my game :D
Title: Re: Playing with the ground
Post by: sojo on February 18, 2009, 06:22:09 pm
Very very nice. But some little things.

The shadow on the darker side should be from top to bottom not from bottom to the top. Or is it a reflection from the bottom?

I think the shadow on the sunside is to long. Your shadow need a very very high sun.
Title: Playing with the ground - First release
Post by: Fabio on February 18, 2009, 07:16:19 pm
Thank you! I'll post it like this, because i'll be offline for a few days and it can go in nightlies.

The shadow on the darker side should be from top to bottom not from bottom to the top. Or is it a reflection from the bottom?
I think the shadow on the sunside is to long. Your shadow need a very very high sun.
I'll work to shorten the shadow on the S side.
On the E side, it is from SE to NE. On the bottom (and sometimes in the middle) there is some dark patch which comes from infiltrations and humidity in the wall.

(http://public.gonella.eu/simutrans/grounds/ground-newfoundation-128.png)

download it here:
Title: Re: Playing with the ground
Post by: BudapestTRansport on February 19, 2009, 12:10:54 am
no pak files just images?
Title: Re: Playing with the ground
Post by: Alex. Brose on February 19, 2009, 07:24:56 am

See:
Quote from: fabio
Thank you! I'll post it like this, because i'll be offline for a few days and it can go in nightlies.
You'll have to wait. :)