The latest version of Simutrans-Experimental is now out - get it here (http://forum.simutrans.com/index.php?topic=1894.0). It incorporates some fixes and minor changes suggested by Simutrans-Experimental users, along with some updates and fixes from the Simutrans-Standard trunk. Thanks as ever to all the beta testers.
Changes- CHANGE: Realigned text in the list of goods
- FIX: Removed redundant code
- CHANGE: Optimised system for finding a vehicle's nearest depot (Gerw), but with fallback to original system if the new method fails.
- FIX: Waiting times of goods and p****engers were reset on reloading a game.
- CHANGE: Updated credits for Pak192.Comic
- FIX: Incorrect conditional compilation in simhalt.cc, and inefficient code.
- FIX: Incorrect categorisation of some goods
Testing and feedbackMost of the above issues were ones identified by the dedicated beta testers, to whom I am most grateful. Any further testing and feedback would be most appreciated, including bug reports, game balance issues, and any different strategy that has to be adopted. Happy experimenting!