The International Simutrans Forum

PakSets and Customization => Pak192.Comic => Topic started by: Michael 'Cruzer' on June 14, 2009, 07:53:00 am

Title: pak192.comic Screenshots
Post by: Michael 'Cruzer' on June 14, 2009, 07:53:00 am

ATTENTION: This first posts are outdated. Have a look at the end of the thread for more recent screenshots!
  

Since the development of the pak192.comic is only in the German Simutrans Forum, I'll post here some screenshot for getting some impressions of the young Pak-Set.

A first experiment with horses and horse drawn vehicles:
(http://192comic.simutrans.com/img/screen6.png)

Two new buildings, which were create in the last week:
(http://192comic.simutrans.com/img/screen7.png)

Modern high speed trains:
(http://192comic.simutrans.com/img/screen8.png)

Edit 07/08/2010:
Very big cathetral:
(http://img823.imageshack.us/img823/4813/praes.png)
Title: Re: pak192.comic Screenshots
Post by: KrazyJay on June 14, 2009, 09:41:15 am
Looks very nice! Hopefully it wont upset you, but I'd like to give some feedback. Do with it what you prefer. ;)

+ Very clear design
+ Narrow gauge!
+ slick design of trains and buildings

- Tile size allows for higher and more minor details like different greenery, even dog turds on pavements, tile size is not really used to the max.
- switches of tracks could look more real. Again, the tile size would allow more real graphics.

Conclusion:
The advantage of 192px² tiles is the space for little details on tiles, it gives the creator of this pak set a great opportunity for creativity and that could turn out to be the reason for people to pick this pak. Unfortunately details like detailed tracks and a little dirty pavement (because people do pollute) is something I am missing here a little. It would greatly improve this pak if it were a little more detailed, the bigger the tile, the more it could resemble reality. It would be interesting to see where this pak is going, and it could be a favorite, at least on my list if worked out well.. :)

Title: Re: pak192.comic Screenshots
Post by: jamespetts on June 14, 2009, 10:13:53 am
Looking very nice!
Title: Re: pak192.comic Screenshots
Post by: Michael 'Cruzer' on June 14, 2009, 11:12:47 am
Some more screenshots.

Sorry I lost the image. :(
Title: Re: pak192.comic Screenshots
Post by: Matthi205 on June 17, 2009, 04:05:46 am
looks really nice,bad that the comp is too lame for it.it uses the swap and needs 10 minutes for creating a 128x128 map with pak64.I'm doomed forever inthe world of lame comps!
Title: Re: pak192.comic Screenshots
Post by: Dwachs on June 22, 2009, 07:08:28 pm
looks really nice,bad that the comp is too lame for it.it uses the swap and needs 10 minutes for creating a 64x64 map with pak64.I'm doomed forever inthe world of lame comps!

64x64 should be really quick. It seems your map generation parameters are screwed. Maybe number of industries is set way too high.
Title: Re: pak192.comic Screenshots
Post by: Isaac Eiland-Hall on June 23, 2009, 01:20:07 am
Yes, if you don't mind sharing the values you use, we'll see if we can see any changes to suggest... :)

If it takes 10 minutes to generate the map, I would expect the game to essentially be unplayable - so hopefully it's just some setting out a bit...
Title: Re: pak192.comic Screenshots
Post by: The Hood on June 23, 2009, 11:37:49 am
If the ratio industry/towns is high then I can't generate maps either. 
Title: Re: pak192.comic Screenshots
Post by: Matthi205 on July 05, 2009, 09:04:35 am
I just got a new computer,so the problem is no more.
And yes isaac,the map generation of a 128x128 map with 20 cities,median city size 1200 and industry chains50 took really 10 minutes,but it was playable at all.

BTW:900Mhz,154MB of RAM and 512 MB swap along with a Nvidia graphics card 8 years old and debian 5.0 makes the computer(the old one)run really slow...:(
Title: Re: pak192.comic Screenshots
Post by: Isaac Eiland-Hall on July 05, 2009, 12:06:27 pm
I'm pretty sure 50 industry chains won't fit on a 128x128 map. :-)
Title: Re: pak192.comic Screenshots
Post by: Matthi205 on July 05, 2009, 01:20:45 pm
they do.
Title: Re: pak192.comic Screenshots
Post by: Michael 'Cruzer' on July 18, 2009, 01:21:54 pm
A new screenshot: "Small train station in the alps"

(http://www.simutrans-forum.de/forum/attachment.php?attachmentid=10318) (http://www.simutrans-forum.de/forum/attachment.php?attachmentid=10318)
Image from German Simutrans Forum/pak192.comic (http://www.simutrans-forum.de/forum/thread.php?postid=53493#post53493)
Title: Re: pak192.comic Screenshots
Post by: jamespetts on July 18, 2009, 01:39:28 pm
Very picturesque!
Title: Re: pak192.comic Screenshots
Post by: Michael 'Cruzer' on July 19, 2009, 06:55:04 pm
A new screenshot again: "Small train line in Austria"

(http://www.simutrans-forum.de/forum/attachment.php?attachmentid=10350) (http://www.simutrans-forum.de/forum/attachment.php?attachmentid=10350)
Image from German Simutrans Forum/pak192.comic (http://www.simutrans-forum.de/forum/thread.php?postid=53567#post53567)
Title: Re: pak192.comic Screenshots
Post by: jamespetts on July 19, 2009, 07:22:38 pm
Very lovely! It looks as though it is probably very relaxing to live there ;-)
Title: Re: pak192.comic Screenshots
Post by: Michael 'Cruzer' on July 20, 2009, 08:31:53 am
Very lovely! It looks as though it is probably very relaxing to live there ;-)

Great that you like it. :)
Title: Re: pak192.comic Screenshots
Post by: Michael 'Cruzer' on July 24, 2009, 12:13:49 pm
The next image is not a real screenshot, but I think it's great enough to show here.
The images shows the new train depot:
(http://192comic.simutrans.com/img/screen10.png)
Title: Re: pak192.comic Screenshots
Post by: jamespetts on July 24, 2009, 10:41:21 pm
I like that depot!
Title: Re: pak192.comic Screenshots
Post by: Maragil on July 31, 2009, 08:28:16 am
At the request of Michael, I've created a 'montage' /logo for 192.Comic. Still rather big, but I can scale down if needed.Still trying to fill those white bits...

(http://simutrans-germany.com/files/upload/Pak192.png)
http://simutrans-germany.com/files/upload/Pak192.png (http://simutrans-germany.com/files/upload/Pak192.png)
Title: Re: pak192.comic Screenshots
Post by: Michael 'Cruzer' on July 31, 2009, 08:48:17 am
Hm, but I thought of a vectorial graphic logo. Not a screenshot montage.
Title: Re: pak192.comic Screenshots
Post by: Maragil on July 31, 2009, 08:51:48 am
Ah :(
Title: Re: pak192.comic Screenshots
Post by: Michael 'Cruzer' on May 24, 2010, 11:49:07 am
Some new screenshots from PAK192.COMIC...
(Click at the image to see it in full size!!!)

(http://192comic.simutrans.com/img/screenshots/screen_24_05_10_01.png) (http://192comic.simutrans.com/img/screenshots/screen_24_05_10_01.png)

(http://192comic.simutrans.com/img/screenshots/screen_24_05_10_02.png) (http://192comic.simutrans.com/img/screenshots/screen_24_05_10_02.png)

(http://192comic.simutrans.com/img/screenshots/screen_24_05_10_03.png) (http://192comic.simutrans.com/img/screenshots/screen_24_05_10_03.png)
Title: Re: pak192.comic Screenshots
Post by: vilvoh on May 24, 2010, 12:05:17 pm
The cathedral looks great!  :)
Title: Re: pak192.comic Screenshots
Post by: gauthier on May 24, 2010, 06:35:00 pm
wow nice TGV duplex  8)
Title: Re: pak192.comic Screenshots
Post by: Kondator on May 24, 2010, 06:52:03 pm
I like this pak a lot, mainly the pedestrian in the bank, I never have seen the church in game
I am wishing to have my holidays for make some graphics for the pak.
¡¡ Good work guys !!
Title: Re: pak192.comic Screenshots
Post by: PappeTeeMaster on August 07, 2010, 11:08:30 am
pak192.comic is still alive...
on the picture you see our new cathedral and some other stuff

http://img823.imageshack.us/img823/4813/praes.png (http://img823.imageshack.us/img823/4813/praes.png)
Title: Re: pak192.comic Screenshots
Post by: jonasbb on August 07, 2010, 11:27:00 am
Is this the final version?
It looks fantastic.
Title: Re: pak192.comic Screenshots
Post by: PappeTeeMaster on August 07, 2010, 11:48:28 am
i think it's the final version
Title: Re: pak192.comic Screenshots
Post by: Isaac Eiland-Hall on August 07, 2010, 04:42:12 pm
VERY nice! :-)
Title: Re: pak192.comic Screenshots
Post by: vilvoh on August 08, 2010, 08:59:38 am
AWEsome!
Title: Re: pak192.comic Screenshots
Post by: Qayyum on September 05, 2010, 02:25:08 am
Woah. This is seriously good stuff!

These screenshots reminds me of Habbo though.
Title: Re: pak192.comic Screenshots
Post by: PappeTeeMaster on September 06, 2010, 10:15:06 am
this is my first attempt of a "modern" comic steam locomotive
(http://img835.imageshack.us/img835/6905/c01.png)
Title: Re: pak192.comic Screenshots
Post by: gauthier on September 06, 2010, 04:22:56 pm
very nice, good job ;)
Title: Re: pak192.comic Screenshots
Post by: ispero on September 06, 2010, 07:17:35 pm
Very good job. It looks very nice.
Title: Re: pak192.comic Screenshots
Post by: KrazyJay on September 08, 2010, 05:55:45 am
Maybe I've been searching in the wrong place, but talking about the final version, where can I download this?

I searched on the forums, but the links to the German forums are at least a year old, Sourceforge has pak192 available, but they seem old(er) versions as well, with the most recent date being 2010-01-04.

Looking at this thread, it seems the final version appeared after April. Where to find this version?

Thanks for any info/updates!




Title: Re: pak192.comic Screenshots
Post by: PappeTeeMaster on September 08, 2010, 07:54:52 am
there isn't a final version, but it's playable

here you get the nightly
http://simutrans-germany.com/~nightly/simutrans/de.html#_NPaks (http://simutrans-germany.com/~nightly/simutrans/de.html#_NPaks)

here you get the last release
http://192comic.simutrans.com/?lang=en&site=download (http://192comic.simutrans.com/?lang=en&site=download)