The International Simutrans Forum

Community => Simutrans Gaming Discussion => Topic started by: vilvoh on August 25, 2008, 10:43:13 pm

Title: 5 Ways to Contribute to Simutrans Without Coding
Post by: vilvoh on August 25, 2008, 10:43:13 pm
Now that we're discussing about the needed of increasing the community with active members, I've found these great articles about ways of contributing to OS projects, for all those ones that want to do something for Simutrans but don't know where to start. Now the list. I just Copy&Paste from original source.

1.Contribute quality: help to make a better game, better looking and with new features

2.Contribute documentation: In some areas, Simutrans have a poor, outdated or insufficient documentation

3.Contribute support: everybody need it at least once. Let programmer do their work while you help other people

4.Contribute money: many Open Source projects have a donate button or a shop where to buy related products, but there are other ways to contribute money

5.Contribute publicity: If Simutrans gets popular there will be more people wanting to contribute

6.Contribute appreciation: it's an extra way to contribute but may be the most important


I think that could be interesting to translate it and then post it at as many language subforums as possible, as a way to recruit people for the project. If they see how to contribute, who knows, perhaps they dare to join us.

Some references:
Title: Re: 5 Ways to Contribute to Simutrans Without Coding
Post by: Combuijs on August 26, 2008, 07:49:37 am
Quote
5 Ways to Contribute to Simutrans Without Coding

Hmm, I think that should be 31 ways  ;). I doubt if Prissi will be overjoyed with thousands of postcards...

You could try to "translate" it in Simutrans terms and then put it in the language subforums. This is just too general.
Title: Re: 5 Ways to Contribute to Simutrans Without Coding
Post by: vilvoh on August 26, 2008, 07:52:48 am
Good idea, I'll try that when I have time... which will be in five minutes or so.... ;D

EDIT: Done.