I'm using Simutrans 99.17.1, pak 128. Rojo's (formerly raven) coal power plant somehow distorts when I rotate around, like this:
(http://img29.picoodle.com/data/img29/3/8/29/t_simscr01m_ae248f9.png) (http://www.picoodle.com/view.php?img=/3/8/29/f_simscr01m_ae248f9.png&srv=img29)
I wonder what caused this? ???
The pak128 for Simutrans 99.17.1 does not support rotation. If you rotate and save the game, the coal power plants will be transferred a tile for two away from its original position when the game is loaded again, possibly covering railways, roads, etc.. It once happened in the collaborative game CA-01.
I wonder if this problem still exists with Simutrans 100.0 and pak128 1.4.3.1 alpha?
AFAIR in 99.17.1 there were still some bugs in the rotation feature - regardless of the pakset. So I'd recommend not to use this feature in that version.
At least with the nightlies (simutrans and pak128) everything seems to work just fine.