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Community => Simutrans Help Center => Topic started by: Qayyum on August 30, 2008, 05:00:20 am

Title: Rojo's Coal Power Plant Tied Up!
Post by: Qayyum on August 30, 2008, 05:00:20 am
I'm using Simutrans 99.17.1, pak 128. Rojo's (formerly raven) coal power plant somehow distorts when I rotate around, like this:

(http://img29.picoodle.com/data/img29/3/8/29/t_simscr01m_ae248f9.png) (http://www.picoodle.com/view.php?img=/3/8/29/f_simscr01m_ae248f9.png&srv=img29)

I wonder what caused this? ???
Title: Re: Rojo's Coal Power Plant Tied Up!
Post by: V813 on August 30, 2008, 08:44:21 am
The pak128 for Simutrans 99.17.1 does not support rotation. If you rotate and save the game, the coal power plants will be transferred a tile for two away from its original position when the game is loaded again, possibly covering railways, roads, etc.. It once happened in the collaborative game CA-01.

I wonder if this problem still exists with Simutrans 100.0 and pak128 1.4.3.1 alpha?
Title: Re: Rojo's Coal Power Plant Tied Up!
Post by: DirrrtyDirk on August 30, 2008, 10:22:53 am
AFAIR in 99.17.1 there were still some bugs in the rotation feature - regardless of the pakset. So I'd recommend not to use this feature in that version.


I wonder if this problem still exists with Simutrans 100.0 and pak128 1.4.3.1 alpha?

At least with the nightlies (simutrans and pak128) everything seems to work just fine.