The International Simutrans Forum

Development => Patches & Projects => Incorporated Patches and Solved Bug Reports => Topic started by: Dwachs on September 02, 2009, 07:38:20 pm

Title: [patch] allow public player to remove everything
Post by: Dwachs on September 02, 2009, 07:38:20 pm
The public player is meant to be some kind of super-user. This patch allows the public player to remove ways (bridges, tunnels, signs, overhead wires, depots) of other players.
Title: Re: [patch] allow public player to remove everything
Post by: z9999 on September 02, 2009, 07:45:19 pm
But if public player removes other players' object accidentally, he can't repair it by himself.
Title: Re: [patch] allow public player to remove everything
Post by: whoami on September 02, 2009, 10:15:24 pm
This will be a mission for Captain "Control-Click"!
Title: Re: [patch] allow public player to remove everything
Post by: Fabio on September 03, 2009, 08:23:13 am
This will be a mission for Captain "Control-Click"!

I definitely agree!!!
Title: Re: [patch] allow public player to remove everything
Post by: Isaac Eiland-Hall on September 03, 2009, 08:43:19 am
(http://scimatters.files.wordpress.com/2009/06/superhero.jpg)

Captain Click to the rescue!

And his sidekick, Mini-Click: (http://images.sodahead.com/images/polls/0/0/0/5/3/8/3/9/5/polls_superhero_normal_2216_484671_poll_large.jpeg)
Title: Re: [patch] allow public player to remove everything
Post by: Dwachs on September 03, 2009, 07:27:36 pm
But if public player removes other players' object accidentally, he can't repair it by himself.

Then one can allow the public player to connect to other players networks.

Some days ago, I played 'against' some AI players. It would have been convenient to 'help' the AI players by acting as public player. Instead I was forced to continuously switch player-side to delete a bunch of road tiles, where each was owned by a different company.
Title: Re: [patch] allow public player to remove everything
Post by: prissi on September 26, 2009, 06:20:07 pm
In trunk