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Development => Patches & Projects => Incorporated Patches and Solved Bug Reports => Topic started by: Spike on November 03, 2009, 10:16:34 pm

Title: [Bug, 102.2 stable] Depot clipped after building
Post by: Spike on November 03, 2009, 10:16:34 pm
Simutrans 102.2 from Sourceforge
pak.Excentrique

If I build a new road depot in my set, the upper half is missing first, and will be drawn after moving the landscape pointer over it.

-> The dirty rectangle for screen refreshes is calculated wrongly after construction.

If this happens in the "official" sets too, it might be worth fixing.
Title: Re: [Bug, 102.2 stable] Depot clipped after building
Post by: prissi on November 03, 2009, 11:58:54 pm
Well, could not reproduce this; maybe a combination of pointer size and depot size. But I found already another bug: Allways were dirty forever ...
Title: Re: [Bug, 102.2 stable] Depot clipped after building
Post by: Dwachs on November 04, 2009, 07:49:56 am
Should be fixed in rev 2844. This bug also appeared with pak96.comic road depots.
Title: Re: [Bug, 102.2 stable] Depot clipped after building
Post by: Spike on November 04, 2009, 09:00:47 am
Thanks for the quick fix :)