couldn't fertilizer be sold by greenhouses (we have already the pics): they sell plants (which in time could become another chain) and fertilizer (existing chain)?
couldn't it be bigger? (i could give it a try-- maybe... NO PROMISE, THOUGH!)
Bigger - why not; do what you want! I would be only happy to see anything.
About fertilizer... I am not sure why it exists at all.
just to keep you updated-- there are some tries in this field.
no screenshots so far-- i'm sorry-- i'll keep you posted.
/me makes a note
here's, finally, a preview.
(http://i38.tinypic.com/oupc8z.jpg)
Ooohhh (http://www.cheesebuerger.de/images/smilie/froehlich/d055.gif) ... can't wait to see the final version!
Same here. Somehow it seems more real than the current one... how could it be? ;D
I agree - much nicer than the old pak128 one. Good work!
a further preview:
(http://i49.tinypic.com/iz7odv.png)
to me it's the best looking simutrans building so far. since you paint everything by hand four rotations must be a hell lot of work for you.
I'm not sure about the ground... it looks like stone texture, but frighteningly large for this usage.
And the forklift doesn't rotate with the building. But it looks great nonetheless!
With a bit different contrast, the stone texture patterns could be wheel-stains on the ground. Maybe it can be improved, but I wouldn't mind it much even now.
Indeed :) And I refused the compromise of simply mirroring, as it doesn't look properly when rotating. On the other hand, the concept work is offen harder and more time-consuming than the actual painting.
This was the idea: basic cityroad ground (available in my to-be-finished-and-released road set), with a cracked pattern to mimic random wheel-stains. I'll work more on the contrast.
Actually i remembered to put it on three rotations just after i took the preview, so i added it at random.
Anyway, thank you all for your feedback, i'll keep you posted on the updates!
now, also in winter mode!
(http://i45.tinypic.com/fn5jpw.png) (http://i45.tinypic.com/fn5jpw.png)
known issue: forklift still to be fixed
Nice to see some progress here. Looks really good, fabio. Congrats :)
HERE'S THE RELEASE:
(http://public.gonella.eu/simutrans/Materialswholesale/simscr.png)
(http://public.gonella.eu/simutrans/Materialswholesale/wholesalematerial.png)
http://public.gonella.eu/simutrans/Materialswholesale/wholesalematerial.png (http://public.gonella.eu/simutrans/Materialswholesale/wholesalematerial.png)
testable pak:
http://public.gonella.eu/simutrans/Materialswholesale/factory.MaterialsWholesales.pak (http://public.gonella.eu/simutrans/Materialswholesale/factory.MaterialsWholesales.pak)
complete sources:
http://public.gonella.eu/simutrans/Materialswholesale/wholesalematerial.zip (http://public.gonella.eu/simutrans/Materialswholesale/wholesalematerial.zip)
Please, test it and provide me with feedback! ;)
Very nice :)
WOW! They have all the goodies :D
One thing that makes me a bit uncertain is the bright window. Other than that, nothing to say except praise.
(Split and moved...)
Ooh, that looks great! :D
Nice work Fabio!! I love it!! :)
Cheers Joker
It seems good - better than previous (very old) version. But I think that its sale sortiment could be extended of some uselful building material like wooden logs.
take a look at his one...
(http://public.gonella.eu/simutrans/Materialswholesale/wholesalematerial2.png) (http://public.gonella.eu/simutrans/Materialswholesale/wholesalematerial2.png)
is it enough for release, now? if so i'll move on (thinking of having a go to electronics plant)
wooden planks are already-- under the roof. maybe also a few logs are there, to protect them from the weather... :)
Looks great! Really good work, Fabio. :)
Perfect! Including right now.
Great work fabio!
looks great!
I am sorry if it will sound bad to someone but I wanted to adding of wooden
logs into sale sortiment of this shop (so it would have
four instead three goods for sale) because wooden logs are building material too.
without graphic change-- it could be done :)
i was thinking also of a bricks chain (clay quarry -> bricks factory (+coal or oil) -> Builder's yard).
Although i would like to see it (more than logs, as the wood chain is already there with planks) i think the priority now is to complete missing factories for OpenPak128.
Your builder's yard looks excellent! And a brick chain is an excellent idea - I used to work at a brick mill. Our company had several on-site claypits that we drove large trucks back and forth from the pits to the kiln.
OK - for now. Thanks for support of me (my idea).
Excellent!
Could you mix-and-match the graphics tiles to make a couple variations? Like 'large builders yard' or just a 'lumber only' yard? Or maybe two different ones for earlier and later times? That would be awfully cool and maybe little work.