Hi, I'm still in the Process of learning modelling in Blender as well as modelling Objects for Simutrans in general.
Here is my 1st halfway-done Building, it's supposed to be an old russian Woodhouse 'Izba' ;D
So, I think it's still to big, not sure if i can scale it down again properly.
I'll probably add more windows and maybe some Flowers in front of the house, no biggie.
Umm, I already know that my shadows are wrong >.< gotta turn the Building instead of switching between 4 Camera's.
Well, is anything else terribly wrong?
As a first tryout, looks good... :)
Perhaps the roof's texture is a little bit grainy. Btw, it remids me to Uncle Tom's hut..
Minor nitpick - you rotate light with the building... otherwise perfect :)
I really like that one as it is. Great! Can be used as a barn for rural areas...
Edit: Writing from the viewpoint of an map editor :-)
The remark with the shadow is correct, else great work...
Perfect, yes indeed.
(Ok, the shadows ...)
The best is: The shadow pics are so different, that I made a small joke and produced 2 pak-Files by simply alternating the detail pics.
So there are in each rotational view two different buildings (one for level 2 and one for level3), where each of them is beautiful.
:)
(Else I didn't change anything)
:o I'm glad you guys like it.
I could never call it perfect after all the stuff i deleted because of the small size of the rendered Image.
Here is the Version with correct Views and Shadows:
minor tips: removing the ground (transparent) and adding a snow version.. otherwise, perfect!
I can't help myself but red window frame is very awful - and destroying beauty of this building what else would be very nice.
Hmm, it was supposed to have some sort of Painting on it. Cant see much but a few pixels on the rendered image.
Almost everything in this Model is textured, scaling down reduces it all down to a few pixels or nothing... ::'(
The funny thing is, there is nothing red in the texture, it's just kinda bright(already reduced brightness btw.) wood texture.
Alright, is this better?
Yes, it is.
If I am not wrong, it means using
needs_ground = 1.