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Development => Patches & Projects => Incorporated Patches and Solved Bug Reports => Topic started by: smu42 on February 28, 2010, 11:44:33 pm

Title: [Bug] Building tracks in underground view off by 1 tile
Post by: smu42 on February 28, 2010, 11:44:33 pm
Simutrans Version: 102.2.2-3122
pak128


When I build a train track in underground view, the end position is off by one tile.

http://img515.imageshack.us/i/underground1.png/ (http://img515.imageshack.us/i/underground1.png/)

http://img695.imageshack.us/i/undergroun2.png/ (http://img695.imageshack.us/i/undergroun2.png/)

First picture shows where I start to build, second shows where I finish.
I moved the mouse by one tile, so one track element should be build, but actually three track elements are build.

The problem appears when building tracks in "underground view", but not in "layer slice view".

Title: Re: [Bug] Building tracks in underground view off by 1 tile
Post by: Dwachs on March 01, 2010, 06:03:09 am
This is not a bug... In full underground view, the cursor moves on the surface not on the underground! Only if a tunnel tile is under the cursor, simutrans knows how deep it has to build.

You can drag with the mouse to get a preview of what will be built.
Title: Re: [Bug] Building tracks in underground view off by 1 tile
Post by: Pati on March 02, 2010, 06:33:43 pm
This is not a bug... In full underground view, the cursor moves on the surface not on the underground! Only if a tunnel tile is under the cursor, simutrans knows how deep it has to build.

You can drag with the mouse to get a preview of what will be built.
right. You can use "Layer slice view" if you want.
Title: Re: [Bug] Building tracks in underground view off by 1 tile
Post by: smu42 on March 03, 2010, 01:08:15 am
I would agree that it's not a severe bug, and it might not be easy to change, but it's still a bug :) Or at least it's nothing a user would expect.
Title: Re: [Bug] Building tracks in underground view off by 1 tile
Post by: Combuijs on March 03, 2010, 12:25:06 pm
Quote
but it's still a bug. Or at least it's nothing a user would expect.

But is the bug in the program or in the user ? :D