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Simutrans Extended => Simutrans-Extended development => Topic started by: neroden on July 15, 2010, 02:31:35 am

Title: Graphics bug:
Post by: neroden on July 15, 2010, 02:31:35 am
http://files.[ simutrans [dot] us (site down, do not visit) ]/files/get/osZovy_gLW/simscr18.bmp

Certain rail tiles disappear on the season update.  Going into underground mode and back (!) makes them reappear.  I'm guessing there's a rendering order issue during the season update or something?  Note that this is a self-built pak.britain.experimental and the rail is Wrought Iron (in case it's a pakfile issue).
Title: Re: Graphics bug:
Post by: ӔO on July 15, 2010, 04:06:09 am
I have that same problem with official 8.2.
I think james suggested it might be a problem with the standard nightly experimental was compiled from.
Title: Re: Graphics bug:
Post by: neroden on July 15, 2010, 04:27:04 am
I have that same problem with official 8.2.
I think james suggested it might be a problem with the standard nightly experimental was compiled from.

Hmm, well, I'm getting this in -devel, so it's a bug in the codebase.  Can someone check to see if there are problems like this in 'standard'?  If not, it's probably due to a bad merge from standard (the divergences are getting very serious, I really need to try to get rid of as many as possible).
Title: Re: Graphics bug:
Post by: Brambo on July 15, 2010, 08:31:40 am
I have this too (using 8.2 & pak128.Britain 1.07 std). To me, it seems it only happens to some diagonal snow-covered tracks.
Title: Re: Graphics bug:
Post by: jamespetts on July 15, 2010, 12:39:30 pm
Thank you for your report. There are no changes at all to anything relating to graphics rendering in -Experimental, so, unless, as far as I can see, very improbably, this is a very odd and remote side-effect of some change to something other than graphics in -Experimental, this is a problem in -Standard, too. Can people check to see whether this can be reproduced in Standard?