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Community => Simutrans Gaming Discussion => Topic started by: Isaac Eiland-Hall on August 04, 2010, 12:16:17 am

Title: Public service can remove player truck depot - intended?
Post by: Isaac Eiland-Hall on August 04, 2010, 12:16:17 am
Pretty much as subject says - is this intended? Is okay by me if so, just was curious after I removed one (I was playing human and public service in the game, so no problem... heh)
Title: Re: Public service can remove player truck depot - intended?
Post by: Dwachs on August 04, 2010, 07:29:55 am
Judging from the code, I think this is intended. The intention is to view the public player as some kind of superuser when it comes to multiplayer network games.
Title: Re: Public service can remove player truck depot - intended?
Post by: Isaac Eiland-Hall on August 04, 2010, 11:22:04 pm
Sounds reasonable to me - I just thought I'd check, basically. :)
Title: Re: Public service can remove player truck depot - intended?
Post by: skreyola on August 05, 2010, 03:56:15 pm
It's always been my understanding that "public service player == root" in the game.
Title: Re: Public service can remove player truck depot - intended?
Post by: Isaac Eiland-Hall on August 06, 2010, 12:03:32 am
I seem to remember a time when public_service could not always demolish player's things, but I welcome the change - or if it has always been this way, I welcome the updated info. hehehe