Getting up and running on 64-bit Ubuntu Jaunty August 27, 2009, 05:58:46 am I just came across Simutrans on a link from an OpenTTD site and like the look of it! But I'm having some troubles...I'm running 64-bit Ubuntu Jaunty with all the non-free stuff installed. The Debian-packaged versions didn't work well for me(v102, which is slated for the next Ubuntu release, had a fatal game save/load bug!) so I downloaded the Aug 08 2009 build. I now have a working installation, but it, like all the others before it, is running as slow as hell! I have a dual 2.8GHz Athlon 64, but it's acting like a 900MHz Celeron. Even 5-10 frames per second is maxing out one of my cores, and there are occasionally seconds-long pauses where the game becomes unresponsive. Is there anything I could try to improve performance? Quote Selected
Re: Getting up and running on 64-bit Ubuntu Jaunty Reply #1 – August 27, 2009, 06:15:58 am I'm not a Linux dude, but I have seen mention of midi problems causing delays - that would be my first bit of advice: run with the command-line parm "-nomidi".Other Linux folks might have better/other ideas Quote Selected
Re: Getting up and running on 64-bit Ubuntu Jaunty Reply #2 – August 27, 2009, 07:57:01 am Quote from: Isaac.Eiland-Hall – on August 27, 2009, 06:15:58 amI'm not a Linux dude, but I have seen mention of midi problems causing delays - that would be my first bit of advice: run with the command-line parm "-nomidi".Other Linux folks might have better/other ideas Thanks for the suggestion. Unfortunately, I'm already trying that, to no avail. :p I'm running this command and each thing (that's half-resolution on my monitor) seems to make it just the tiniest bit better:Code: [Select]sim-linux64 -refresh 5 -nomidi -nosound -screensize 1280x800But even with that, I've never seen it get above 13FPS... and that was with a tiny window on the menu screen. Quote Selected
Re: Getting up and running on 64-bit Ubuntu Jaunty Reply #3 – August 27, 2009, 08:02:04 am Try using smaller maps, smaller cities - it speeds up once in game Quote Selected
Re: Getting up and running on 64-bit Ubuntu Jaunty Reply #4 – August 27, 2009, 08:11:05 am Do any of these threads help?http://forum.simutrans.com/index.php?topic=573.0http://forum.simutrans.com/index.php?topic=2108.0I know there have been problems in the past with linux-64 builds (I have no problems, but I'm on a low spec linux-32) Quote Selected
Re: Getting up and running on 64-bit Ubuntu Jaunty Reply #5 – August 27, 2009, 02:12:06 pm Quote from: Maragil – on August 27, 2009, 08:02:04 amTry using smaller maps, smaller cities - it speeds up once in game I wish! Even at 256x256 it's really slow.Quote from: The Hood – on August 27, 2009, 08:11:05 amDo any of these threads help?http://forum.simutrans.com/index.php?topic=573.0http://forum.simutrans.com/index.php?topic=2108.0I know there have been problems in the past with linux-64 builds (I have no problems, but I'm on a low spec linux-32)Those are informative, thanks. It sounds like some of those folks are having a couple of the other issues I'm having, like the mouse not responding to clicks... although that was reported with v100, and I'm using a 102 nightly. I also noticed that, strangely enough, my problems get a lot better when the simulator is in fast-forward! Then it actually runs very smoothly and I can click things reliably without lags.Maybe it'll be worthwhile to see if running a 32-bit version (still on my 64-bit OS) will help clear up some of these issues... I don't know if I'm still an outlier, but I use only 64-bit OSs these days, except for VMs. Even if it's only to get a full 4GB of RAM, it's still worth it. Quote Selected