[patch] Windows properties storage June 27, 2010, 09:21:10 am Hello,Here is a patch I use to save my windows positions and sizes.To enable properties storage, just add enable_winprop_storage("xxxx") in the window constructor (like i did in message_frame_t.cc for the example).The parameter is a window ID, to identify it in the file (4length, lowercase).How it works :Startup = simuwins.tab is read in tabfile_objWin Destroy = properties stored in tabfile_objWin Create = properties restored from tabfile_objQuit = simuwins.tab overwrited with tabfile_obj contentSee ya,Marc. Quote Selected
Re: [patch] Windows properties storage Reply #1 – June 27, 2010, 09:32:29 am Nice idea Quote Selected
Re: [patch] Windows properties storage Reply #2 – June 29, 2010, 11:57:27 am I'm asking myself how can we make that usefull for everyone.I think it would be nice if, during game, the user can say :- I want to save the ACTUAL position and size of THIS window- I want to save the ACTUAL size of THIS window, but not the position (for 'multi instance' windows)- I don't want to save no more properties of THIS windowBut, how interact with the user ?- A button on the window bar is not a good way (almost 'never used' button)- Shortcuts are not a good way too, in my opinion.- A context menu, opening on windowbar right-click should be great, but there is nothing like that yet.So, I don't know how...Is that an intersting functionality (may not be) ?Do you have any suggestion ?Bye. Quote Selected