How does pay-for-total-distance work? August 13, 2010, 07:33:00 am As I found this in config...# three modes (default = 0)# 1: the payment is only relative to the distance to next interchange, 2 to the trips destination (default 0 is distance since last stop)pay_for_total_distance = 2Actually I don't know how it worksI choose mode 2and I found when vehicles arrive at some stops it show negative income >> e.g. -$12.43How does pay-for-total-distance work? (for mode 1 and 2)Thanks Quote Selected
Re: How does pay-for-total-distance work? Reply #1 – August 13, 2010, 07:39:40 am Well, let's imagine an example: You want to transport Coal from a mine in an island to the docks by truck, then from the docks to another island by ship; so the docks will be the interchange station, and the route will have two parts (truck trip and ship trip).A) With value=1 both trips will get their own payment: the truck for the road trip, and the ship for the sea trip.B) With value=2 only the ship will get the payment, but that payment will be for the whole trip; this way the truck will be always loosing money, but the ship will pay off for it.It's only a way to divide the income, but overall the total income for the whole trip is always the same. Quote Selected
Re: How does pay-for-total-distance work? Reply #2 – August 13, 2010, 09:40:51 am Quote from: Zeno – on August 13, 2010, 07:39:40 amIt's only a way to divide the income, but overall the total income for the whole trip is always the same.Just out of curiosity:The revenue IIRC is calculated by Manhattan distance between origin and destination.Let's ****ume there are three stations:A <--> B <--> Cwith A being the origin, C the destination and B an interchange station.With value=2 the revenue is based on A-C distance.With value=1 i guess it should be A-B and B-C. Thus, if the three stations are not ona straight line, with value=1 the revenue should be higher, and this option could also make profitable hub-and-spoke systems.Is it like this? Quote Selected