Re: [8.2] Going uphill seems a bit unrealistic.
Reply #4 –
That is intended and physically correct. With some inrun you run up the hill faster than from standing still. That's a feature of the new physics model: There are no (regular) abrupt speed changes any more.
I'll have a look into your save game... (pure Britain 128 EX pak?)
Impressive test track!
Fantastic idea with the Cl**** 66 stopper!
You don't see much impact of the effective slope inclination as the slope is too short. The trains have so much energy, that it pushes them uphill. You can see in the convoy windows, that no train would reach the top of the hill without inrun (max. speed is 0..120km/h, 0 with current load, 120, if empty).
If you start the trains at the bottom of the slope, you can see different behaviours until too many hoppers reach the slopes and the trains creep with the playability owed 4 km/h.
{ I have merged your double post. As a reminder, when you are the last one to post in a thread, and you want to add more, and it has been less than 24 hours since you posted: Please modify your existing post instead of making a new post. Thanks! -Isaac }