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Topic: Look at what I found in my PC... Simutrans 0.80.0 still lives (Read 25360 times) previous topic - next topic

Re: Look at what I found in my PC... Simutrans 0.80.0 still lives

Reply #36
not exactly.I mean gameplay,and some other things.
The Green Mage of Darkness living in the summer hell and in the country where it snows till May with -21 *C  ;D

Re: Look at what I found in my PC... Simutrans 0.80.0 still lives

Reply #37
0.50...? That list would be longer than I can imagine. With the program is distributed file history.txt, which has amazing 340kB of history (or 10+ years) in it. Try that one :)

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!

Re: Look at what I found in my PC... Simutrans 0.80.0 still lives

Reply #38
I really mean how the feeling of playing the game changed.
The Green Mage of Darkness living in the summer hell and in the country where it snows till May with -21 *C  ;D

Re: Look at what I found in my PC... Simutrans 0.80.0 still lives

Reply #39
That's a bit impossible since I doubt anyone who was around by .50 is still around...

Perhaps it is simpler to sum up what stayed the same:
Isometric world
Vehicles transport things
Destinations
Station construction tile by tile
Cities with houses
???

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!

Re: Look at what I found in my PC... Simutrans 0.80.0 still lives

Reply #40
0.5 was not really palyable, at least in the dos version. The first playable one are 0.78 or so, if memory serves me right. Those had 8Bit graphics, no timeline and schedules once created stayed forever ... There was already sound and so on. The gameplay was only extended towards more modes of transports (trams, monorails, airplanes, ... ) with line management, chosse signals, some limitation of factories and so one. But basically, the gameplys was not too different from today.

Re: Look at what I found in my PC... Simutrans 0.80.0 still lives

Reply #41
@VS:What about Hajo?

@prissi:I will try to run it in VirtualBox FreeDos(I don't have DOS),VirtualBox Ubuntu and in winvista.If it does not run,we will get it running. ;)
The Green Mage of Darkness living in the summer hell and in the country where it snows till May with -21 *C  ;D

Re: Look at what I found in my PC... Simutrans 0.80.0 still lives

Reply #42
Yes, but somehow I can't see him (or any of the other founding fathers) coming once a week and writing a little book about history of Simutrans :) Of course, if it happened, it would be great.

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!

Re: Look at what I found in my PC... Simutrans 0.80.0 still lives

Reply #43
He is mainly writing in the german forums and at the subforum here.
The Green Mage of Darkness living in the summer hell and in the country where it snows till May with -21 *C  ;D

 

Re: Look at what I found in my PC... Simutrans 0.80.0 still lives

Reply #44
0.5 was not really playable, at least in the dos version. The first playable one are 0.78 or so, if memory serves me right.

That's right. I had problems to get the collaborative multitasking working in early DOS and Windows versions. I used and developed under Linux almost exclusively that time.

0.78.x was playable, but had bugs with bridges, most likely a whole lot more bugs that I have forgotten.

The feeling of the game changed very much. The menus, the windows, the controls changed very much since then. It's hard to put it in words. The concepts stayed, but the implementation of the concepts changed much.

About writing down the history; I just don't remember many details anymore. I actualy wanted to write another article like the "years 1997-2001", about "2001-2005" but realized that I have forgotten most of it. And then I took a long break from Simutrans development, 2 years or more.