pak192.comic - Graphics March 15, 2009, 01:42:14 pm How to crate Graphicspak192.comic is developed by only two or three people, so it would be very helpfull if some other people also create graphics for pak192.comic.If you want to draw new graphics you can find templates on the official pak192.comic homepageTo get a feeling for the pak192.comic make a screenshot of the game or look at the attachments of this post.If you don't know something to draw look at the following ToDo-List:ToDo (3/15/2009):Industrie GraphicsFactoriesPredistransCitycars Quote Selected Last Edit: May 24, 2009, 04:16:45 pm by Cruzer
Re: pak192.comic - Graphics Reply #1 – April 06, 2009, 09:22:58 am The current graphics are very beautiful and look clean and more than playable.However,when will MAGLEV vehicles and tracks be included?At present there is just a Monorails/Maglev toolbar with a button to remove monorails.Or is any add-on available for the same?I checked the official add-ons site but did not find any for pak192 maglev.Also,not just citycars but also planes and ships are missing. Quote Selected
Re: pak192.comic - Graphics Reply #2 – April 06, 2009, 11:23:47 am The maglev track and the airport would be in the next release in a few weeks.A plane and a maglev train is in work. (You can look on it in the German Forum, Goggle Translator would help you) Quote Selected
Re: pak192.comic - Need Graphics Reply #3 – May 24, 2009, 09:51:21 am The pak192.comic needs horses or ox, but I haven't any rendering skills and for pixeling horses in 8 views im not good enough...Could some body render a standalone/ox horse for 192*192? I would make it to comic stil myself...For looking how big it had to be, look at the attacht bus template.Thank you, without your help pak192.comic can't start in the 19th century...Thanks to The Hood who render me some nice horses! Quote Selected Last Edit: June 04, 2009, 01:57:53 pm by Michael 'Cruzer'
Re: pak192.comic - Graphics Reply #4 – June 06, 2009, 03:19:14 pm i'm trying to compile a pak192 betacirrus from the pak128i will let you know about itEDIT: I can't... the pak I created doesn't work Quote Selected Last Edit: June 06, 2009, 03:42:58 pm by Mac_#71
Re: pak192.comic - Graphics Reply #5 – June 06, 2009, 05:50:46 pm To you mean you have drawn a image and you can't make it to a pak file?Probably the image is not 24bit, because simutrans can't handle 32bit images.For making a 24bit image out of 32bit image use GIMP and click "Layer" -> "Transparency" -> "Remove Alphachannel". Quote Selected
Re: pak192.comic - Graphics Reply #6 – June 07, 2009, 02:44:27 pm no, I mean I tried to use a pak128 PNG image resized for the pak192 with the pak128 DAT file... Quote Selected
Re: pak192.comic - Graphics Reply #7 – June 07, 2009, 06:39:50 pm If you resize a 128 image to 192, it'll get pixelized. You should better draw an own image - remember the Copyright if you re-use an image created by anotherone! Quote Selected
Re: pak192.comic - Graphics Reply #8 – July 09, 2009, 02:32:23 pm It's possible,but only for private use. Quote Selected