Pak64: losses with paper transport February 23, 2009, 02:34:11 pm ST 101 pak 64 (both 14 feb 09 nightly)Is hauling paper always done at a loss? If it isn't, I don't understand why not. My newbieness sees the round trip cost of every road, rail, boat and plane outpacing the income earned. Am I correct in my understanding this? Quote Selected
Re: Paper loss Reply #1 – February 23, 2009, 03:51:18 pm I reported that problem (with regard to trains) in the German forum: http://www.simutrans-forum.de/forum/thread.php?threadid=3651. Quote Selected
Re: Paper loss Reply #2 – February 23, 2009, 09:26:57 pm Ok. I just didn't know if I was missunderstanding the cost/income. At first I kept trying to find that magic combination of vehicles that would at least break even, afterwards I roughly did the math; no joy there either. I then thought how profitable some lines were and that maybe this was a way to lower those (Printer won't use costly Ink w/o paper). But its a rather hard wall a newbie empire builder hits. Quote Selected
[pak64] Paper transport Reply #3 – February 28, 2010, 09:17:40 pm Some time ago, I made a new paper train to achieve a higher speed. I computed that it would give me a profit of 0,06 a km, a roll. But now I see it's not profitable at all, unless it should:0,46-2*(37,10/190)http://uploads.online-urbanus.be/6fa325d6650331d5ee1c87d45630257eBy the way, the paper ship should be lowered in price, since it's not profitable at all. The wood ship has the same problem transporting planks.EDIT:It seems to be a general problem that the EnCo ships are to expensive to be profitable. The ships I recently used, I made a new price:Wood: 32, instead of 98Paper: 16, instead of 32Others may be lowered in price, but I think most can be profitable.But, I'm still wondered that my train isn't profitable. It loses about 240, each time it drives up and down ... Quote Selected Last Edit: March 01, 2010, 11:43:29 pm by Paretje
Re: [pak64] Paper transport Reply #4 – March 29, 2010, 07:31:34 pm It seems that the problem comes from the manufacture of paper I have the same problem but with the train, the train is not profitable, even, exist missed by charge the goods I have tried with different cars and locomotives and i always lost money.I hope to review this issue because i really believe that there is a cost errorI have a message about this in the forum (Spanish) Link here Quote Selected
Re: [pak64] Paper transport Reply #5 – March 31, 2010, 05:52:23 pm (Merging two topics on this in "Help Requests", moving to "Pak64 Discussion"...)Related topics: Paper wagons set, Paper vehicles (addons for paper transport that may have different balancing) Quote Selected Last Edit: March 31, 2010, 05:55:46 pm by whoami
Re: Pak64: losses with paper transport Reply #6 – June 21, 2010, 05:07:53 am For Pak64 102.2.2, the H-Trans paper truck + trailer is profitable. Though a SingCo BR289 2-8-2 with 12 DMC paper cars doesn't hurt the bottom line too much. Quote Selected