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Topic: Mixing delivery methods (Read 15772 times) previous topic - next topic

Mixing delivery methods

Is it possible to deliver goods through an intermediate cargo bay, for example to allow goods to be carried first by water and then by road, when for the first part of the trip no road is available and the second no canal is available? See the screenshot below -

I'd like to deliver coal from the colliery (bottom left) to the steel works (middle top).

Re: Mixing delivery methods

Reply #1
Yes, you need to build a station to transfer the goods when there is a change of transport mode.

Re: Mixing delivery methods

Reply #2
Or in that case you could just run a boat route from the river and along the coast.  But as kieron says, it is possible to transfer goods if you have a connecting station that accepts goods.

Re: Mixing delivery methods

Reply #3
More than possible; once the game gets going, it's essential to do this, to develop a mixed network.

Re: Mixing delivery methods

Reply #4
Hmm. That's what I thought. My understanding must be missing some vital detail though. I've done this successfully in the past with p****engers going from bus, to rail, and back to bus again, just be putting the bus stops next to the railway station, but the following doesn't generate any traffic at all:

Re: Mixing delivery methods

Reply #5
The transfer needs to take place at a single station.  In your image, Telford East and Telford branch are not connected stations, so no transfer can take place.  You need to place the road and water stops adjacent to each other, so there is only one station name.

Re: Mixing delivery methods

Reply #6
Adjoining stations can be on any one of the 8 surrounding tiles (ie diagonals are good too). If the bridge in your picture is giving you trouble, you can use a "warehouse" or similar to fill the tile in between depots (but you pay for its maintainance!) - if you do this, you must build the dock, warehouse, then road yard, in that order (or in reverse), so as to "extend" it. If you build the two "stations" first, you just get two seperately named stations which doesn't work.

Not that it need concern you yet, but i believe there is a limit of 7 trans-shipments per route coded into the game. On longer networks this has to be borne in mind.

 

Re: Mixing delivery methods

Reply #7
The transfer needs to take place at a single station.  In your image, Telford East and Telford branch are not connected stations, so no transfer can take place.  You need to place the road and water stops adjacent to each other, so there is only one station name.

Aha! Thanks (to all those that have replied)!