Timeline, translation inconsistencies October 05, 2010, 06:20:19 am pak128-1.4.6--102.2With 'Obey era' turned on, 'electronics-factory-new' shows up in 1930, yet shouldn't until sometime in the 1960s at earliest. Also, the label isn't translated for English.Additionally, the top is cut off with 'hide city buildings' set.http://www.swavely.com/cohort/simscr00.jpg Quote Selected
Re: Timeline, translation inconsistencies Reply #1 – October 05, 2010, 07:36:52 am These are three separate issues...1) Translation: ok, good to know. Looks like it hasn't been even uploaded to translator yet. No doubt there will be more such objects.2) Intro date: well... it depends somewhat on consumers, too. Industry as a whole severely lacks timeline. Will investigate - perhaps it can be fixed easily. In other cases, like the car factory, there isn't a good alternative.3) Hiding cutoff - I think nothing can be done there. If you unchecked building transparency, then suffer the consequences Alternatively it could be a game bug. AFAICT the graphics as such shouldn't need any special consideration. Quote Selected Last Edit: October 05, 2010, 07:49:19 am by VS
Re: Timeline, translation inconsistencies Reply #2 – October 11, 2010, 11:57:29 am eras for industries are only obeyed in the nightlies. Quote Selected