Goods loading problem July 25, 2010, 09:22:28 am I never seriously played a goods game (usually I use goods to start my company and then go for p****engers only), now I'm giving it a try.My problem is this: I have two large stations, let's say A and B. A serves, among other things, a grain mill and a clothes factory. B serves a bakery connected to the grain mill and a clothes shop connected to the factory. Both flour and clothes are piece goods, so they are transported by the same kind of vehicles.I can't figure out how to transport them regularly: either flour or clothes pile up in A untill all the stock of the other good is transported to B. Adding more vehicles is not an answer, as I already have some traffic problem and also when I add too many vehicles the line starts to loose money. There's something I can do apart from destroying B and replacing it with two smaller stations?Since we are on topic, industry chains are popping out way too fast for my tastes. I remember that there is a parameter in simuconf that changes that, but I can't find it. Also, if I set it now, will it affect my current game? Is there a way to turn off the industry growth at all? Quote Selected Last Edit: July 25, 2010, 11:38:07 am by Lord Vetinari
Re: Goods loading problem Reply #1 – July 25, 2010, 09:47:26 am QuoteSince we are on topic, industry chains are popping out way too fast for my tastes. I remember that there is a parameter in simuconf that changes that, but I can't find it.No, it is in cityrules.tab. It's called industry_increase_every.QuoteAlso, if I set it now, will it affect my current game? That I don't know. Probably not, but I'm not sure. Try to turn industry growth off, fast forward and see what happens.QuoteIs there a way to turn off the industry growth at all?Yes, industry_increase_every = 0 Quote Selected
Re: Goods loading problem Reply #2 – July 26, 2010, 08:18:54 am Thanks! No wonder I couldn't find it. I'll try and see if it affects old savegames. Quote Selected