Town-growth September 12, 2010, 09:56:44 pm James,I know we have discussed this matter before, but I am still wrestling with to high a towngrowth.Results from my last experiment:Settings in Pak-config:growthfactor_villages = 400growthfactor_cities = 800growthfactor_capitals = 1600Milano in year 1750:Start 790 inh. Jan 958, feb 1207, mar 1424, apr 1454, may 1524, jun 1794, jul 2014, aug 2042, sep 2071, oct 2216, nov 2390, dec 2429So in 1 year number of inhabitants tripled.Since I do not know the formulas I have no idea what values to use in order to get a growthfactor_capitals for a long scenario (300 years)10K inh in 1750 with growth of 3%/year gives in 2050 70 Mil inh.Should I use for capitals 160000 i.s.o. 1600, or even better 300000AvG Quote Selected
Re: Town-growth Reply #1 – September 12, 2010, 10:04:20 pm Hmm - that's odd, since I don't see town growth of anything like that. Can you upload a saved game? Quote Selected
Re: Town-growth Reply #2 – September 13, 2010, 05:38:22 pm James,Uploaded a sve-file in simutrans-germany.comI made some tryal run with different town_growth_factors:Factors 40000/80000/160000 >> 1750/0 1812 inh 1750/12 1812 inh so no growth at allFactors 4000/8000/16000 >> 1750/0 1317 inh 1750/12 1317 inh so no growth at allFactors 2000/4000/8000 >> 1750/0 310 inh 1750/12 314 inh little growth Second town >> 1750/0 306 inh 1750/12 311 inh same little growthFactors 1500/3000/6000 >> 1750/0 655 inh 1750/12 655 inh no growth at all Second town >> 725 725 no growth at allFactors 1200/2400/3600 >> 1960 1960 0 growth Second town >> 539 541 allmost 0 growthFactors 1000/2000/3000 >> 639 928 ~ 50% (to much) Second town >> 306 457 ~ 50% "Factors 400/800/1600 >> 733 1181 + 50% "Factors 1100/2200/3300 >> 541 694 ~ 20% From 1751 - 1757 979 inh ~10%Based on this outcome settings in my next scenario will be 1150-1600/2200AvG Quote Selected