Re: Teleporting trains
Reply #7 –
@Brambo: There is a routine in the code that checks whether a train is corrupted. Then it moves the train some tiles forwards and starts the train. That procedure ensures that the train is fully on track again. This routine had an error that was triggered in your situation, which makes the train moving forward an entire train length. The problem was that for all length calculations the length of the last vehicle is not taken into account, but this routine was different in this aspect.