Re: Introduce yourself to the community Reply #280 – July 24, 2009, 12:16:55 am welcome puzzler995 and T0m4S!Hope you enjoy this wonderful game! Quote Selected
Re: Introduce yourself to the community Reply #281 – August 07, 2009, 01:39:55 pm HelloI am Benny9832.I live in Hong Kong so that I know many thing about Bus of Hong Kong. Quote Selected Last Edit: August 27, 2009, 07:09:31 am by benny9832
Re: Introduce yourself to the community Reply #282 – August 07, 2009, 01:55:26 pm Hullo Benny!Welcome to the forums....ENTER AT YOUR PERIL!!!!!!!!!!!!!!!Dude. Not funny.Enter at the risk of becoming awesome.Hmm.(This is why I'm not an admin) Quote Selected
Re: Introduce yourself to the community Reply #283 – August 09, 2009, 01:58:08 am hey all i am rsdworker - i have sumutrans - which its was great Quote Selected
Re: Introduce yourself to the community Reply #284 – August 09, 2009, 05:48:25 am Welcome to the Simutrans Form rsd! Quote Selected
Re: Introduce yourself to the community Reply #285 – August 26, 2009, 09:10:11 am This is my first time at this forum. Also, this is my post! So, what should I do there? Is there rules?Thanks for your help! I have been playing SimuTrans for a long time. Quote Selected
Re: Introduce yourself to the community Reply #286 – August 26, 2009, 09:15:45 am What can you do? Painting, programming, writing (Wiki), make sounds, ... the list is long and Simutrans need a lot of help. So WELCOME! Quote Selected
Re: Introduce yourself to the community Reply #287 – August 26, 2009, 09:17:08 am I can paint but it may not look nice -.- Quote Selected
Re: Introduce yourself to the community Reply #288 – August 26, 2009, 09:26:27 am What pak do you play ? - Pak128.Britain uses darkish textures(think the colour of mud ) Quote Selected
Re: Introduce yourself to the community Reply #289 – August 26, 2009, 09:28:18 am Quote from: Maragil – on August 26, 2009, 09:26:27 amWhat pak do you play ? - Pak128.Britain uses darkish textures(think the colour of mud )I use pak64. Quote Selected
Re: Introduce yourself to the community Reply #290 – August 26, 2009, 11:03:02 am Quote from: PlayTrans2009 – on August 26, 2009, 09:28:18 amI use pak64.The maintainer for pak64 is prissi. I don't know what he need for pak64. Pak.german is in 64x64 too. The maintainer is Frank.Perhaps, if you play so long time, you can write something in the wiki http://en.wiki.simutrans.com/index.php/Main_Page . Tutorials or 'How can I do this or this' ?? For the english wiki you have to send a mail to webmaster-en.wiki@simutrans.com with your username. Quote Selected
Re: Introduce yourself to the community Reply #291 – August 26, 2009, 05:55:52 pm You can talk to me for help on the wiki - myself and LeifInge are trying to revamp it Quote Selected
Re: Introduce yourself to the community Reply #292 – August 27, 2009, 07:01:19 am Right, my age is 11. Quote Selected
Re: Introduce yourself to the community Reply #293 – August 27, 2009, 07:38:36 am Lol I'm 12 Quote Selected
Re: Introduce yourself to the community Reply #294 – August 27, 2009, 08:11:22 am Quote from: Maragil – on August 27, 2009, 07:38:36 amLol I'm 12 Quote Selected
Re: Introduce yourself to the community Reply #295 – August 29, 2009, 02:02:24 pm I guess I should have done this a few months ago. Hello, I am Michael, I am from Rutland, Vermont in the United States. In case you don't know Vermont is a rural state in Northern New England (North East). However, I am less than five hours from New York City; Boston; and Montreal, Canada. I live in a town of about 20,000. We have a city bus service, creatively named "The Bus" and we have once a day intercity train service via Amtrak (the Ethan Allan) to Albany, NY and continuing on to New York, NY. May current profile photo is me at the "161st Street – Yankee Stadium subway station" overlooking the new stadium.I love simutrans. For some odd reason I have always been obsessive about transportation/infrastructure. It use to be about freeway design, then about prasnager trains, and also Air Traffic Control. So obviously, simutrans speaks home to me. I really appreciate everything everybody does for this project. I would name names, but I am afraid I might leave someone out. But I like to thank the creators, the developers, the patch-submitters, the pak-maintainers, the painters/artist, the forum maintainers, the documentation/other website maintainers, and the Benevolent Dictators. I wish I could do more to contribute. I got some programing skills, however I am not as familiar with C++ and German to really understand what is going on in the majority of the source code. Also, If I had more artist/creative skills, I would love to help start a PAK.somesize.USA project. ThanksMichael Quote Selected
Re: Introduce yourself to the community Reply #296 – August 29, 2009, 02:45:04 pm Welcome to the forum and the Simutrans world, Michael.Quote from: mwoodburn81 – on August 29, 2009, 02:02:24 pmI wish I could do more to contribute.Actually there's only one thing needed to contribute: the aim to help. If you haven't enough skills to program or paint you can give your thoughts to painters on their work, or give player point of view advices/comments, suggest new functionalities, report issues... there's a long list Quote Selected
Re: Introduce yourself to the community Reply #297 – August 31, 2009, 09:09:02 am Welcome to the forum, Michael!I wouldn't say we need another set, we already got some, most of them aren't finished yet. But if you want to do feel free. There's a lot of maintenance work involved with doing a pakset, things like: puting all the stuff in some order, calculating vehicle prices, keeping an overview and having some agenda to tell he painters what's needed, writing changelogs, and communicating with painters/players. A lot of work and much of it is annoying (to most people) but no programming or painting is needed - well as long as you find someone else who paints, but that's usually easier than to find someone who wants to do the maintenance part.But you can also just play the game and maybe write some interesting report about it, or whatever you want. I dont want to push you or something, just wanted to tell about the vast amounts of invisible work in the background besides painting and programming. Quote Selected
Re: Introduce yourself to the community Reply #298 – August 31, 2009, 09:18:13 am mobo, thanks for the insights. Quote Selected
Re: Introduce yourself to the community Reply #299 – September 22, 2009, 04:42:41 pm The last reply was 22 days ago now... Wow.Hi, I'm Sam! Does any one know Sussex? In the UK? 'Cos you should, its the best part of the UK I found simutrans a while ago, when got the worlds cheapest laptop,and was like ZOMG! Free RRT2 Style game! But it's not for MIPS But now i have an EEE, I find playing pak 64 to be like, perfect for my small screen. I'd like to think I can paint, and when GIMP has downloaded, i'll compile (hopefully) my first ever train for pak 128(the BR Cl**** 377 Electrostar Southern uses on the Brighton main line) but the other thing that I enjoy and fascinates me, is Stations, so i plan on making several stations for pak64 and 128. I'll also lend a hand where ever i can (although i'm bad at making pak files i'll still try!) with pak128.Britain since its such a good pak. Quote Selected
Re: Introduce yourself to the community Reply #300 – September 22, 2009, 04:49:44 pm Hi there Sam,Firstly, welcome to the Simutrans Community. I, myself am from the UK, however Surrey is much much much better But 'Shire and 'County Wars can be put aside for now. Not trying to put you off or anything, but I believe that there is a Electrostar already - however I'm sure J Petts would be happy for your help on 128.Britain Hope you have lots of fun If you would like, there are several maps of GB as templates to download at maps.simutrans.com. You'll have to make all of the cities 0 when creating, and then place manually if you'd like to attempt something similar to British Transport Network (spaghetti junction = trouble ahead).OffTopic: What does EEE and MIPS mean? Quote Selected
Re: Introduce yourself to the community Reply #301 – September 22, 2009, 05:32:59 pm Quote from: Maragil – on September 22, 2009, 04:49:44 pmNot trying to put you off or anything, but I believe that there is a Electrostar already - however I'm sure J Petts would be happy for your help on 128.Britain I'd also be keen for extra contributions to graphics on pak128.Britain! There is an electrostar in pak128.Britain, but it is the 375 - I haven't done a 377 because they are so similar (even though I live just off the Brighton main line - Surrey side - which uses 377s, although for best bit of the UK it's got to be somewhere up North where there is decent scenery), but if you draw one that fits the style it can go in the pak (if you use blender I can even send you the model of the 375 to adapt). Welcome, and I look forward to seeing any paks you create!If you need a hand with any of the pak making, just post in help requests (or the pak forums if it is pak-specific) Quote Selected
Re: Introduce yourself to the community Reply #302 – September 22, 2009, 09:29:48 pm Yes! New comer!Keep the simutrans with new blood!And welcome to KneeOn! Quote Selected
Re: Introduce yourself to the community Reply #303 – September 23, 2009, 06:51:14 am MIPS is a processor architecture, much like x86 or ARM. EEE? EEE is the original cheap net book! Unfortunately GIMP didn't download I'll try again after college today, and make the .pak file and test it. Im also going to look at making a new "British" looking station, or a kinda middle roof for the large station, so you can have left big station piece (on pak 64), then two or three middle bits, and then the right roof, making it look like everything is under one roof. But this is for a different topic xD Quote Selected
Re: Introduce yourself to the community Reply #304 – September 23, 2009, 02:39:13 pm I have an eeePC too, and I strongly recommend using Pint Shop Pro 4.12 Share, one of the best programs ever made for Pixel Pushing. SInce it is from 96 or so it really rune everywhere.Simutrans could also run on MIPS, supposed somebody compiles it there. One would just need and SDL or a WindowsCE. Quote Selected
Re: Introduce yourself to the community Reply #305 – September 25, 2009, 02:40:49 pm I'm using GIMP (from my love of Linux ) I find also using Paint, and then just using GIMP to compress it to 24 bit depth helps. Now my internet is back up, after much struggling, i will dowload GIMP and get my BR 377 up if it works tomorrow! Quote Selected
Re: Introduce yourself to the community Reply #306 – October 29, 2009, 09:25:15 pm Hi all, i'm Jamy from Delft, The Netherlands. I'm 12 years old (turning 13 on December 5) and i don't really have time to play Simutrans because of this:- First i do homework (i'm just in high school, now it's like HOMEWORK OVERLOAD to me)- Then i check my Google Reader, Gmail etc.- Then i do things on my computer which i have been walking around all day with and thinking "When i get home, i'll do this." - And then most of the time it's bedtime, otherwise i can play Simutrans (yay!)Anyways, it's like 2 days that i play it (didn't even read the Starter Guide fully) but i already think Simutrans is a great game! Quote Selected
Re: Introduce yourself to the community Reply #307 – October 29, 2009, 10:00:36 pm Welcome to the forum, and have a lot of fun, here and while playing Simutrans Quote Selected
Re: Introduce yourself to the community Reply #308 – October 30, 2009, 07:08:40 am Thanks Quote Selected
Re: Introduce yourself to the community Reply #309 – October 30, 2009, 12:10:56 pm Quote from: jamy015 – on October 29, 2009, 09:25:15 pm. . . . . . but i already think Simutrans is a great game!That's a very good conclusion! Wish you lots of fun. Quote Selected
Re: Introduce yourself to the community Reply #310 – October 30, 2009, 04:01:28 pm Quote from: jamy015 – on October 30, 2009, 07:08:40 amThanks ...to you too Quote Selected
Re: Introduce yourself to the community Reply #311 – November 12, 2009, 09:25:23 am Glad to hear that you enjoy the game The economic side of Simutrans isn't its strongest, though, but construction is.Welcome to the forum! Quote Selected
Re: Introduce yourself to the community Reply #312 – November 13, 2009, 11:15:38 am Definitely What I had in mind, is, that at some point you'll have a steady income and get rich beyond all limits. Players who look for economic challenges find Simutrans boring from this point.The longer lasting challenge is to organize, expand and maintain the transport network. So it's more of a construction game, than an economic game. Quote Selected
Re: Introduce yourself to the community Reply #313 – November 18, 2009, 05:52:55 am Just to explain - we're a bit sensitive here to new members coming and, as their first post, posting a bunch of links elsewhere. A number of the people in the past who have done this never became a member of the community - they just spammed us and moved on.I'm not in a position to use anything you mentioned offering; I don't know if others might be interested or not... Sorry for the rough welcome we've given you, but I hope this helps explain it a little bit. Quote Selected
Re: Introduce yourself to the community Reply #314 – January 04, 2010, 09:05:34 pm Hi guys, im Liam and im a Brit.Im a complete noob and i found simutrans while i was trailing through iphone apps, I found it rediculously hard to push buttons through the tiny iphone screen, lol, but I did think the idea of the game was emmense so i logged on my laptop and downloaded it right away. I really love how challenging simutrans is, I always seem to go bankrupt, due to over enthusiasm or risking things... sadly. Im probably not using the best techniques by diving into the oil industry.I have done heaps of development work for FlightGear (a free open source flight simulator), (www.flightgear.org, if your a fan of free software like simutrans, and like flying ), and therefore I may be interested to do lots for Simutrans too.Im quite good at using GIMP, Photoshop, other stuff, and even 3D modelling (AC3D, Blender, Sketchup), animation (Premier Pro, Adobe After FX, XML definitioned movements of objects, in flightgear specifically), etc. My latest project was an Airbus a340-600 for flightgear simulator, you can see its progress here:Almost finished, the interior and cabin is also modelled. Flightgear defines things through XML documents, which are complex to configure the Flight dynamics (FDM, i.e. how it moves), animations (which objects move, where, how much, how fast and when), modelling (using .ac model files, converted from sketchup and then mapped suitably with an image, so that you can change the paint scheme in flight to whatever I add to it, so there can be livery add-ons), also submodels like engine fires, smoke, wheel gear smoke on touchdown, Ice contrails in the air.However I have no idea how Simutrans is structured, as i downloaded it a few days ago, but I am really interested in working on this project in as many areas as my skills are relevant, and as I learnt all I know from Flightgear, I hope to learn more here.Hope I can be of help to ya'!, however I see this isn't as similar to a flight simulator, but still I love the concept. However I would be more than happy to paint a few aircraft, however thats done. I feel a lack of good airport stuff is in this sim .. well, theres certainly some pretty accurate stuff.. but im just fussy...When I was 14 (3 years ago), I used to be a big fan of the sim city series!, so im interested in this stuff. Oh and I study Geography too, and media which is where the animation come in In the future I want to study Motion graphics or animation, dependant on whichever university accepts my offer, so I hope this will be a relevent interest. Oh I also used to love trains, at a younger age, I have an old hornby trainset in my loft from a few years back, with scenery modelled and things. Oh and a plastic fix-kit model QM2 cruise liner, which took me forever to put together. God I sound like a geek when I release all this stuff. You shall be pleased to know I have somewhat cooler hobbies nowadays ;], but these were my old interests through my first 15 years of life.Cheers, thanks for whoever is responsible for this cool project. And by the way im pretty anoyed that my avatar image is twice the size and makes me look obese, .Liam. Quote Selected Last Edit: January 04, 2010, 09:28:47 pm by Liam