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Topic: [patch] new cursor movement (Read 35209 times) previous topic - next topic

Re: [patch] new cursor movement

Reply #70
What I am saying is there is no way to access to ground tile. So don't do that.


Re: [patch] new cursor movement

Reply #72
@wernieman: Thank you!

@all: updated patch, only internal things (cursor-overlay-color variable from einstellungen_t to umgebung_t) changed, no noticeable changes for players, no new compile needed.
Parsley, sage, rosemary, and maggikraut.

Re: [patch] new cursor movement

Reply #73
this patch is now incorporated in rev 2455 and ready for m****ive testing in the nightlies:)
Parsley, sage, rosemary, and maggikraut.