Re: [patch] new cursor movement Reply #70 – May 07, 2009, 04:38:48 pm What I am saying is there is no way to access to ground tile. So don't do that. Quote Selected
Re: [patch] new cursor movement Reply #71 – May 07, 2009, 05:53:19 pm I make a new compilerrun with the patch ... log at http://patches.simutrans-germany.com/ Quote Selected
Re: [patch] new cursor movement Reply #72 – May 07, 2009, 06:45:33 pm @wernieman: Thank you!@all: updated patch, only internal things (cursor-overlay-color variable from einstellungen_t to umgebung_t) changed, no noticeable changes for players, no new compile needed. Quote Selected
Re: [patch] new cursor movement Reply #73 – May 10, 2009, 06:07:37 pm this patch is now incorporated in rev 2455 and ready for m****ive testing in the nightlies:) Quote Selected