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Topic: Underground Trains (Read 93845 times) previous topic - next topic

Re: Underground Trains

Reply #175
@Chris,

Looks like if you're doing blends for openbve then you should have no problems with the simutrans graphics level of detail.  I recommend you download the example blends from the thread jamespetts linked too (e.g. the cl**** 67) and use the lighting and render settings in there with your models.  You may need to tweak the scales a little - 1 simutrans tile = 30m in pak128.Britian, but there is some distortion on lengths on some models to make them fit.  In the cl**** 67 blend file (and others I use) 1 blender grid square = 1/16 of a simutrans tile (i.e. = 1 internal length unit as specified in the length= parameter in the dat files) so vehicles should be a whole number of grid squares long, and 2 wide.

If you want the existing blends for anything, just PM me - I have most of them.  For converting the render outputs into something the game understands, you can have plenty of help on this forum, but in particular I recommend looking at the existing stuff on sourceforge SVN and using the png and dat files there as templates.