Skip to main content
Topic: Qayyum's Graphic Library (Read 81037 times) previous topic - next topic

Re: My first building

Reply #70
I'm not sure, but I think the buildings on the oilrig are to small. A fleed must be 13px. Be a cran, a heliport and the tower so small? I don't know.

Re: My first building

Reply #71
That oilrig is just a test, to see how well I draw oilrig ;D.
My content is Public Domain.

Simutrans - the open source Transport Tycoon Deluxe clone.


Re: My first building

Reply #73
Qayyum: if I am informed well, then basic underground has CMYK code 9:0:0:0 (but I found somebody wrote RGB code too - before me, so I am sorry for the first part of this reply).

Could you create some buildings aso for pak128? (in spite of there is used bit different graphic)

Chybami se člověk učí - ale někteří lidé jsou nepoučitelní


Re: My first building

Reply #75
Comic-Style and pak, pak.german, pak128 styles are very different

The comic is very simple and anybody can fast create a nice building. For the other paks you need a lot of exercise.

Re: My first building

Reply #76
At last! Finally oil rig version 1.1 is here! :P (1.0 is that prototype I made in my earlier post)



This is, by far, my most impressive work ::).

EDIT: Edited the image to cut some portion
My content is Public Domain.

Simutrans - the open source Transport Tycoon Deluxe clone.


Re: My first building

Reply #78
I say - wow...  :o


Re: My first building

Reply #80
Wow! Amazing!

Carry on, man. :-)


Re: My first building

Reply #81
Add to chemical industry (other industries may apply).
My content is Public Domain.

Simutrans - the open source Transport Tycoon Deluxe clone.

Re: My first building

Reply #82
Hi
I'm drawn to the oil tower land alternative - pumpjack.

Please carefully - this is my first creation.




Re: My first building

Reply #86
Thanks guys. ;D

@Tomas : Good work, but maybe a little bit of animation so that it doesn't stay there all day long?

EDIT : Maybe I'm going to change the title topic - anybody approve?
My content is Public Domain.

Simutrans - the open source Transport Tycoon Deluxe clone.

 

Re: My first building

Reply #87
Animation? Ahhh ... I'm beginer. Animation is great idea. I wouldn't venture to paint animation. You can paint... ;)
Ok, i draw some positions for animation. My request: all better panter, please fix possible bugs  :)

Re: My first building

Reply #88
I have reworked pumpjack C by shortening the walking beam and adjust the position of horse head ;D. The rest is untouched.
My content is Public Domain.

Simutrans - the open source Transport Tycoon Deluxe clone.

Re: My first building

Reply #89
Looks really good, but - and dont mean it bad please - I think there could be added a small storage tank for oil or something like this (the right back side seems to be free for this)..

It is wonderful to watch this pak grow so fast.

But dont forget - dont be so fast, or there will be a lot of objects without czech translation ;D




Re: My first building

Reply #93
The French one is more important ! translate in French before other languages  :D :P

*SCNR*  ;D

how could French be more important than Czech?!? Our future is placed in the east - the west, beginning with Spain, Iceland and USA is bankrupt ...

*SCNR*  ;D

;)

Re: My first building

Reply #94
If I remember correctly, pak96.comic texts are available at Simutranslator so everyone wins.... ::)..well, in fact they're not really available because there're no objects or texts but the section is created.

Now back to the animation, I think would be a good idea to put the static parts, the parts that are not going to be included in the animation, in a single BackImage and the dinamic parts in several separated FrontImages. It improves the performance and make the object pak file lighter.

An example:

Picture (0,0) is the BackImage and the rest are the FrontImages that make up the different frames of the animation


Re: My first building

Reply #95
Now I have made my first (and apparently last) object for Simutrans.
If you want to see it, you will have to work out what it is. Lets start with a lot of alone pixels..

If nobody works it out in ca 24 hours, I will add next image more pixels ;)

Re: My first building

Reply #96
Ghost of Christmas tree with lamps hanging in the air?

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!

Re: My first building

Reply #97
A teaser : An oil refinery ;D
My content is Public Domain.

Simutrans - the open source Transport Tycoon Deluxe clone.


Re: Qayyum's Graphic Library

Reply #99
Ghost of Christmas tree with lamps hanging in the air?
Seems you just have visited a shopping centre with christmas decoration. In Czech Republic you can find christmas trees and meet Santa Clauses from mid-October ???

Heres my first kitsch-work.

Re: Qayyum's Graphic Library

Reply #100
Sorry, it was just too easy ;) Nice idea. Maybe don't put the ground into it, when ground textures are changed, it will look bad…

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!



Re: Qayyum's Graphic Library

Reply #103
Here it is. With and without snow.



edit: Now i discovered, that the shade of the tree is in winter shorter. Should I "repair" it?

Re: Qayyum's Graphic Library

Reply #104
This is far too much goodness and sweetness to take in one sitting! I've almost developed diabetes! That said, I almost became addicted, I can't help wanting more!

I just have one, tiny teeny gripe. The pharmacy building does not sit well with my perception of pak96comic European small-town feel. The boxy building could perhaps serve as a small hospital/clinic (attraction?), but I would see a pharmacy more like those:



...or perhaps that:



Would you care to take a knack at that?