Re: [Experimental release] Pak128.Britain-Ex 0.4 Reply #35 – January 20, 2010, 06:29:06 pm @james hmm... strange. I go to load the game to try and build that route and now the cattle farms aren't linked with the textile mill anymore. instead I now have 2 additional clothing stores linked up.seems like a reload fixed it. Quote Selected
Re: [Experimental release] Pak128.Britain-Ex 0.4 Reply #36 – January 20, 2010, 08:54:41 pm Very odd. Could well be a bug from Standard, rather than an error with the pakset. Thank you for the report, though! Quote Selected
Re: [Experimental release] Pak128.Britain-Ex 0.4 Reply #37 – January 20, 2010, 10:19:09 pm ok, the game did it again, so I took the opportunity to connect the cattlefarm to the textile mill. and nothing was transported. So it seems like they're just connected in the suppliers/consumers window Quote Selected
Re: [Experimental release] Pak128.Britain-Ex 0.4 Reply #38 – March 02, 2010, 09:08:52 pm For road vehicles, are the slower speeds (some substantially) when fully loaded intentional?I wrote up a list of underpowered vehicles. Piece and bulk goods seem to cause the slowest speeds due to weight and capacity. All goods, except livestock slow down most convoys to some extent.Name: fully loaded speed, dry weight speed, top speed.*** Articulating freight trucksThornycroft Q: 18km/h, 34km/h, 34km/hScammell Mechanical Horse: 15km/h, 45km/h, 45km/hScammell Scarab: 27km/h, 50km/h, 50km/hThornycroft Amazon: 27km/h, 50km/h, 50km/hScammell Highwayman: 19km/h, 51km/h, 68km/hScammell Handyman: 17km/h, 45km/h, 79km/hScammell Townsman: 43km/h, 80km/h, 80km/hScammell Crusader: 16km/h, 47km/h, 84km/h** Layland trucks with 88km/h or higher top speed are limited to 86km/h because of the trailer.Leyland T45 Roadtrain: 19km/h, 57km/h, 86km/hLeyland DAF 85 Artic: 20km/h, 60km/h, 88km/hLeyland DAF 95 Artic: 21km/h, 66km/h, 88km/hDAF CF Artic: 22km/h, 64km/h, 90km/hDAF XF Artic: 23km/h, 67km/h, 90km/h*** non-articulating trucks/vans** piece good versions onlyAustin Seven Van: 22km/h, 37km/h, 42km/hThornycroft Wagon: 23km/h, 34km/h, 35km/hMaudslay Van: 15km/h, 30km/h, 30km/hMorris Eight Van: 37km/h, 62km/h, 80km/hMorris Minor Van: 46km/h, 67km/h, 100km/hMorris Marina Van: 47km/h, 73km/h, 100km/hAustin Maestro Van: 51km/h, 76km/h, 105km/hFord Escort Van: 51km/h, 76km/h, 105km/hThornycroft BT: 26km/h, 34km/h, 34km/hFord Transit Connect Van: 54km/h, 82km/h, 110km/hMorris J4: 34km/h, 70km/h, 81km/hLeyland Sherpa Van: 37km/h, 76km/h, 86km/hMorris FG: 34km/h, 73km/h, 88km/hLeyland G: 40km/h, 79km/h, 95km/hLeyland Roadrunner: 43km/h, 81km/h, 100km/hLeyland DAF 200: 44km/h, 83km/h, 90km/hFord Transit Van: 45km/h, 82km/h, 96km/hMorris LD: 34km/h, 75km/h, 77km/hAustin Maestro Van: 38km/h, 80km/h, 82km/hLeyland DAF 65: 40km/h, 82km/h, 100km/hDAF LF: 46km/h, 88km/h, 100km/hScammell Routeman: 20km/h, 55km/h, 79km/h***Buses Leyland Cub: 53km/h, 58km/h, 60km/hAEC Reliance: 44km/h, 53km/h, 65km/hGuy Special: 52km/h, 62km/h, 80km/hLeyland Tiger: 79km/h, 91km/h, 95km/hPlaxton Paragon: 105km/h, 114km/h, 120km/hAEC Routemaster (long coach): 68km/h, 86km/h, 88km/hMercedes Citaro G: 54km/h, 63km/h, 87km/hWright Streetcar: 54km/h, 63km/h, 90km/hDaimler Fleetline: 55km/h, 67km/h, 75km/hLeyland Atlantean: 54km/h, 75km/h, 75km/hLeyland Olympian: 64km/h, 83km/h, 85km/hDennis Enviro400: 74km/h, 91km/h, 92km/h*** Mail*** does not include trucks already listed in freight.Post Bicycle: 11km/h, 11km/h, 20km/hMcNamara Dennis Van: 16km/h, 16km/h, 30km/hLeyland Sherpa Van: 71km/h, 76km/h, 86km/hLeyland DAF 200: 78km/h, 83km/h, 90km/hAustin Morris EA Van: 74km/h, 80km/h, 82km/h Quote Selected
Re: [Experimental release] Pak128.Britain-Ex 0.4 Reply #39 – March 02, 2010, 09:58:53 pm same issues for some DMU/EMU trains, but I'm only listing the trains that can't get up to top speed with the minimum amount of cars, since multiple unit scales oddly.Multiple unit operation for any convoy (not exact numbers) is "1+1 = 2.5" and "1+1+1=4", for some reason?.Name, consists: fully loaded speed, dry weight speed, top speed, (notes).BR 104, 2 cars: 105km/h, 107km/h, 110km/h, (5 cars will get it to 110km/h)BR 121, 1 car: 85km/h, 86km/h, 110km/h, (3 cars will get it to 110km/h)BR 142, 2 cars: 93km/h, 95km/h, 120km/h (6 cars will get it to 120km/h)BR 153/156 1 car: 82km/h, 83km/h, 120km/h, (4 cars will get it to 120km/h)BR 158/166, 2 cars: 111km/h, 112km/h, 145km/h (5 cars will get it to 145km/h)BR 160, 2 cars: 110km/h, 111km/h, 120km/h, (3 cars will get it to 120km/h)BR 170, 3 cars: 133km/h, 135km/h, 160km/h, (6 cars will get it to 160km/h)BR 205, 2 cars: 103km/h, 104km/h, 120km/h, (4 cars will get it to 120km/h)BR 180/220/221, 4 cars: 183km/h, 184km/h, 200km/h (6 cars will get it to 200km/h)BR 303, 3 cars: 111km/h, 114km/h, 120km/h, (6 cars will get it to 120km/h)BR 309/1, 2 cars: 134km/h, 135km/h, 160km/h, (4 cars will get it to 160km/h)BR 309/2, 4 cars: 123km/h, 125km/h, 160km/h, (8 cars will get it to 160km/h)BR 319/325, 4 cars: 134km/h, 137km/h, 160km/h, (8 cars will get it to 160km/h)BR 365, 4 cars: 146km/h, 149km/h, 160km/h, (8 cars will get it to 160km/h)BR 375, 2 cars: 107km/h, 108km/h, 160km/h, (5 cars will get it to 160km/h)BR 390, 9 cars: 216km/h, 219km/h, 225km/h, (10 cars will get it to 225km/h)BR 395, 6 cars: 208km/h, 209km/h, 225km/h, (7 cars will get it to 225km/h)BR 410, 4 cars: 118km/h, 121km/h, 145km/h, (8 cars will get it to 145km/h)BR 419, 1 cars: 106km/h, 107km/h, 145km/h, (3 cars will get it to 145km/h)BR 423, 4 cars: 118km/h, 121km/h, 140km/h, (8 cars will get it to 140km/h)BR 442, 5 cars: 139km/h, 142km/h, 160km/h, (10 cars will get it to 160km/h) GWR Park Royal Railcar: 83km/h, 84km/h, 100km/hGWR Gloucester Railcar: 82km/h, 83km/h, 130km/hGWR Swindon Twinset: 91km/h, 92km/h, 110km/hSR 4Cor, 4 cars: 113km/h, 115km/h, 120km/h (8 cars will get it to 120km/h) Quote Selected
Re: [Experimental release] Pak128.Britain-Ex 0.4 Reply #40 – March 02, 2010, 11:19:21 pm AEO,thank you for your detailed feedback. I think of this as more of a code than a pakset issue, since the intention is for the vehicles to have realistic power figures (the trains have real quoted figures - it is harder to find equivalent figures for road vehicles). There are some physics enhancements already integrated into the code for the next version; it might be helpful if you could re-test when the next version is released to see whether performance is different then. Thank you again for your feedback. Quote Selected
Re: [Experimental release] Pak128.Britain-Ex 0.4 Reply #41 – March 03, 2010, 12:47:36 am sure thing, james. will look forward to the next update. Quote Selected
Re: [Experimental release] Pak128.Britain-Ex 0.4 Reply #42 – March 03, 2010, 08:17:09 am Just a note on the above - it is easy to get hold of real power figures for modern trains - these have been used where available. The same is not true for the trucks - these are more guestimates, so they may need to be altered at some point. Quote Selected