Configuration, physics and speeds January 05, 2010, 08:12:18 pm What I am trying to do is increase the limit of the speed allowed on curves to the point where curves do not impede the speed of the vehicle on a way; but no matter how I change the relevant part of the configuration files, it has no effects, the buses still slow down badly on intersections, and trains slow down to ridiculously low speeds even for rather liberally graded curves, and despite me setting the only length between two curves that should matter to 1 tile. Occasionally however, it does work for railways and other for example maglev and monorail; but other times, out of the blue, it does not work. My guess is that it has something to do with the new physics engine? Doing as suggested in the config file to achieve the same method of curve handling as in Simutrans Standard, simply results in the vehicles being halted at between 7 and 4 km/h on an intersection or a turn of any kind. So how exactly would I go about doing to achieve this? (somewhat unrelated, but what should I also set the power percent to increase the speed of the ships, setting it to 700 doesn't seem to help one bit but making the "max speed" possible higher, but the ships continue to move at 4km/h loaded) Quote Selected
Re: Configuration, physics and speeds Reply #1 – January 05, 2010, 09:47:28 pm Junna,are you modifying simuconf.tab, then reloading a saved game? If you are, this is your problem, in that a saved game will save all the simuconf.tab values. Simuconf.tab itself only affects new games.Alternatively, are you editing the general simuconf.tab and using Pak128.Britain-Ex? If you are, you need to edit the Pak128.Britain-Ex version of simuconf.tab, which over-rides any values set in the general simuconf.tab.I shall leave Bernd to answer the final question. Quote Selected
Re: Configuration, physics and speeds Reply #2 – January 05, 2010, 11:25:26 pm Quote from: jamespetts – on January 05, 2010, 09:47:28 pmJunna,are you modifying simuconf.tab, then reloading a saved game? If you are, this is your problem, in that a saved game will save all the simuconf.tab values. Simuconf.tab itself only affects new games.Alternatively, are you editing the general simuconf.tab and using Pak128.Britain-Ex? If you are, you need to edit the Pak128.Britain-Ex version of simuconf.tab, which over-rides any values set in the general simuconf.tab.I did think this was the issue, but some of the changes do appear (to some extent) apply since some changes do alter behaviours in various ways, and one can change the speed in some ways, just not apparently in the way I wished (but it sometimes works a bit)? I have made changes to both the config files for the game and the pak128 (for which I have tried using both the standard and experimental configs to see changes). Anyway, the reason I'm thinking of this is because when all my old save games are loaded with 7.1, total p****enger load decreases; in an example game from 3.1 million to 1.8, and income by over 60% (income drop being partly due to decrease in traffic and an inexplicable and significant decrease in income from speed bonuses for the high speed p****enger trunk lines). Part of the decrease in traffic is also due to the buses and trains slowing down where they before did not, which is why I'm trying to make them run faster around curves and so on. Quote Selected
Re: Configuration, physics and speeds Reply #3 – January 05, 2010, 11:55:35 pm When you say "old saved games", in which version of Simutrans were they saved? Quote Selected
Re: Configuration, physics and speeds Reply #4 – January 06, 2010, 12:08:16 am 6.6 or 7.0, of experimental. Quote Selected