Dithering Shadows in Blender/Gimp January 28, 2010, 11:12:23 am Hi,it seems that i'll need to dither the Shadows outside the ground-plates in my current Blender project.I guess that most people do it in some sort of Imaging programm. I was planning to do it in gimp also.The questions are:1. how exactly do you do it? Just painting single transparent pixels into rendered image or with some sort of alpha-mask or something like that? I'm really no expert, usually just cutting/pasting and doing other pretty basic stuff.2. Is there a way to dither those Shadows directly in Blender? It seems to be doable with Composite Nodes(shadow p****?), but I couldn't get it to work yet.Was planning to ask about Implementation of Alpha-Channel into Makeobj/Simutrans, but already found an old thread about it. Quote Selected
Re: Dithering Shadows in Blender/Gimp Reply #1 – January 28, 2010, 02:57:01 pm Since there is no alpha in Simutrans, shadows are effectively "Emental" black - pattern of black and transparent pixels. With Gimp you could create a pattern, select the area you want and fill it... Quote Selected
Re: Dithering Shadows in Blender/Gimp Reply #2 – January 28, 2010, 03:28:09 pm I haven't it test it but seems that using ColorRamp in Composite mode you should be able to extract the shadow. I got the info from this tutorial. The resulting shadow seems to be plain with no alpha, so you just have to cut and paste. Quote Selected
Re: Dithering Shadows in Blender/Gimp Reply #3 – February 02, 2010, 10:38:14 pm I've been trying to follow the advices of the tutorial mentioned above, and I must conclude it's possible to "render" the shadow in another image/layer and get a good result.In fact, it's really simple. You need to use composite nodes with this config (all the details are in the tutorial) us (site down, do not visit) ]/image/show/pmCDEBCS3k/shadow.png]Note: I used an extra node to output the result into a file. the Add node is a Math type node.and from this scene.. us (site down, do not visit) ]/image/show/g92xq3Gsll/original.png]you should get these shadows.... us (site down, do not visit) ]/image/show/XsxHvUKUvh/prueba-sombra0010.png]There's no possible overlaping between the original and shadow images, thus it's just a matter of copy and paste.. us (site down, do not visit) ]/image/show/oUmwmIY4wf/result-shadow.png]Note: I've modified the shadow's color using GIMP to make it more visible. Quote Selected