Skip to main content
Topic: City roads timeline discussion (Read 38848 times) previous topic - next topic

Re: City roads timeline discussion

Reply #35
Ooh, that would be an interesting dynamic... "Under construction" roads with speed limits reduced by, say, 40%... Under construction for, say, one Simutrans month(day)...

Re: City roads timeline discussion

Reply #36
? The city roads are not updated unless a new city building is created.
My request applies exactly  to this case: don't update cityroad if there's an older cityroad, not even when updating the adjacent building. Take over different roads, instead. (Allow instead *manually* updating of old cityroads with newer ones)
Similarily, disallow faster roads to be built over cityroads, unless using CTRL (no point in letting them built and, within months, cityroad taking them over again).

Re: City roads timeline discussion

Reply #37
Similarily, disallow faster roads to be built over cityroads, unless using CTRL (no point in letting them built and, within months, cityroad taking them over again).
This is an important feature I hope gets implemented, at least as an option. I just hope the code is written so that cost for road p****ing over cityroad will be zero for those tiles where only the path (and not the actual construction) p****es over cityroad.
--Skreyola
You can also help translate for your language with SimuTranslator.