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Topic: Two graphic "bugs" + CZ translation (Read 9376 times) previous topic - next topic

Two graphic "bugs" + CZ translation

Bug #1 (img->bug.png) ship on land?

Bug #2 (img->bug2.png) city road with lights and out-of-mind notes.

+ i fix many, many bugs in czech translation (ě,š,č,ů,...) -> file cz.zip

Re: Two graphic "bugs" + CZ translation

Reply #1
Hi Thomas! Thanks for testing. :)

The boat is just a moving landobject. I expect, all objects on/in water will move over the coast zones. It's a simutrans bug in my opinion.

The city road lights are for testing only. There will be a new version in the next version of p96c. :-) Just a small part of many additions.  ;D ;D ;D

And a big THANKS for the translations!!!

Re: Two graphic "bugs" + CZ translation

Reply #2
In the main Simutrans portal, where the paks are described (http://simutrans.sourceforge.net/ufcs.htm), there are no working links for the pak96comic, and the pak is in one instance referred to as "pak69" :D

I would actually find it amusing to one day discover the slightly raunchy pak96 with a lot of double (and not so double) entendrees, but until it is developed, I believe we need to keep the Freudian slips at bay ;)

Re: Two graphic "bugs" + CZ translation

Reply #3
Hi!
I see next bug (or feature?8)) Colored dots in background are in top of some objects. Screens atached.

T.

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