Two graphic "bugs" + CZ translation October 23, 2008, 12:14:24 pm Bug #1 (img->bug.png) ship on land?Bug #2 (img->bug2.png) city road with lights and out-of-mind notes.+ i fix many, many bugs in czech translation (ě,š,č,ů,...) -> file cz.zip Quote Selected
Re: Two graphic "bugs" + CZ translation Reply #1 – October 23, 2008, 12:41:09 pm Hi Thomas! Thanks for testing. The boat is just a moving landobject. I expect, all objects on/in water will move over the coast zones. It's a simutrans bug in my opinion.The city road lights are for testing only. There will be a new version in the next version of p96c. :-) Just a small part of many additions. And a big THANKS for the translations!!! Quote Selected
Re: Two graphic "bugs" + CZ translation Reply #2 – November 02, 2008, 12:55:30 pm In the main Simutrans portal, where the paks are described (http://simutrans.sourceforge.net/ufcs.htm), there are no working links for the pak96comic, and the pak is in one instance referred to as "pak69" I would actually find it amusing to one day discover the slightly raunchy pak96 with a lot of double (and not so double) entendrees, but until it is developed, I believe we need to keep the Freudian slips at bay Quote Selected
Re: Two graphic "bugs" + CZ translation Reply #3 – January 02, 2009, 12:17:56 pm Hi!I see next bug (or feature?) Colored dots in background are in top of some objects. Screens atached.T.[attachment deleted by admin] Quote Selected
Re: Two graphic "bugs" + CZ translation Reply #4 – January 02, 2009, 01:49:04 pm I think, that's the flower. Simutrans make it on a wrong position. Try to delete this flowers. Quote Selected