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Topic: Tourist attractions (Read 72429 times) previous topic - next topic

Re: Tourist attractions

Reply #35
The building needs to be reflected in the water imo.
Only 4 - 5 px deep.

Re: Tourist attractions

Reply #36
Reflection? Hm... good idea! ;D

It's good?

EDIT: now i'm freezing... freezed  ;D


Re: Tourist attractions

Reply #38
I would like painting vehicles, but i need to know informations similar as buildings:
1 floor is 13px height × 10m lenght vehicle is ???px
Doors are 10px height × "normal" train is ???px
etc...

Re: Tourist attractions

Reply #39
First. Anybody can paint what he wants.

Second. A picture from a train as a template.

Edit: Your castle is very nice!!! We need more Land-Attractions!


Re: Tourist attractions

Reply #41
Cool! Is that a townhall?

But, it is too grey. You need more earth tones. The roof is too dark. And use less textures (at grey wall).

I think than can be great!

Re: Tourist attractions

Reply #42
Good!
sojo: yes, this is Pilsen (hmmm, Pilsen Urquell :)) townhall.

TommPa9: green spirelet look small. Try to incorporate colors.
[cs]: zkus trošku zapracovat na barvách. Aktuální barevná kombinace není moc šťastná. Doufám že to ještě trošku vyladíš ;) Na zdi zkus místo té šedé dát nějakou okrovou a ty na ty cihly zkus barvu nabrat třeba z obrázku.

Re: Tourist attractions

Reply #43
Good!
sojo: yes, this is Pilsen (hmmm, Pilsen Urquell :)) townhall.

TommPa9: green spirelet look small. Try to incorporate colors.
[cs]: zkus trošku zapracovat na barvách. Aktuální barevná kombinace není moc šťastná. Doufám že to ještě trošku vyladíš ;) Na zdi zkus místo té šedé dát nějakou okrovou a ty na ty cihly zkus barvu nabrat třeba z obrázku.

Thank you for help.
I try recolor it, on google is a lot of pictures this townhall, but his color look bad. I muss go make another photos of this one.


cs.: Pokusím se jí přebarvit. Povedlo se mi vygooglit jí v několika desítkách snímků a všude vypadá jinak. Asi se stavím na náměstí a nafotím si jí pořádně. Pak už by barva nemusela být problém. Jediné, čeho se bojím je provedení sgrafit. Tam si nejsem jistej jestli bych je měl vůbec použít.


Re: Tourist attractions

Reply #45
Jediné, čeho se bojím je provedení sgrafit. Tam si nejsem jistej jestli bych je měl vůbec použít.

[cs] Kašli na sgrafita, kreslíš pro pak96.comic. Takže nejde o to mít co nejpřesnější kopii, ale o hezky vypadající budovu. Místo toho můžeš vzít o trošku světlejší / tmavší barvu (tak aby nebyla na první pohled vidět) a udělat sem tam nějakou tu tečku aby jsi "rozrušil" jednotvárnou plochu. Vem si třeba můj zámeček, otevři si ho v Malování a zkus si některou zeď "vylít" bílou barvou aby jsi je viděl. A neboj se budovu upravit tak, aby ve hře vypadala pěkně; třeba v originále stojí v řadě domů, ale ve hře bude stát samostatně, takže se neboj přidat okýnka i na teď zastavěné strany. Jo a zkus taky nechat kousek místa okolo budovy pro chodník.

[en] Dont' paint graffiti. They buildings may not be perfect copy of original. On first place is: building muste be nice in game ;) Try to have some space for sidewalk. In real building stay in a line of houses. In game building stay self - you can draw windows on all sides.

Re: Tourist attractions

Reply #46
In pak96.comic we have buildings who stand in line without windows at the side. But you can draw a little sidewalk in front of the building.

For example:


The one in front (bottom).

Re: Tourist attractions

Reply #47
A little bit outtopic:
The 2nd picture, "Feriendorf" (for our non-german friends: it's like Holiday Village) is funny. There's a big factory.
You come to visit Feriendorf and have to work? Awww... That's crazy. xD

Re: Tourist attractions

Reply #48
hehe ;D

Re: Tourist attractions

Reply #49
Hi!
Devastation of next czech sight in progress...
Now i'm focused on pilgrimage church of st. Jan of Nepomuk at Green mountain. Images: one,two,there
Actual progress: oh-****! too many work need :)

Re: Tourist attractions

Reply #50
I see I know to few from cz. Which beautifull buildings!

But I think you have a problem with the perspective. It does not fit on a tile.

I am pleased that always new grafics will painted.

Re: Tourist attractions

Reply #51
Sojo, did you check the photos? It is round, more or less. I see no problem with perspective… And Tomas is probably clever enough to know :)

Third:

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!

Re: Tourist attractions

Reply #52
But I think you have a problem with the perspective. It does not fit on a tile.

Yes, that now see bizarre :( But you don't have right: on the building are no right angles. All lines are curves arising from the circles. Please see layout of this building:



PS: thanks, VS ;)

EDIT: when i "build" cloisters, church will look better ;)


Re: Tourist attractions

Reply #54
Oh ... please, don't hurry. Buiding, what you see isn't complete. I can paint entire complex, not only church. I must paint "wall" around church :)

Re: Tourist attractions

Reply #55
Oh ... please, don't hurry. Buiding, what you see isn't complete. I can paint entire complex, not only church. I must paint "wall" around church :)
Ahh. Sorry. I have think it would be only a church.

No Problem! Make slow! Quality is important. :) ;)

Re: Tourist attractions

Reply #56
church is freezed (i don't have time).

My older "project" (no comment):


Re: Tourist attractions

Reply #58
Wow! I waited worse response :)

But you have right: easy to drawn + crazy idea = pyramid.
I have in my "archive" one incomplete mayan temple...


Re: Tourist attractions

Reply #60
Some part of modern architecture :P  ;D

Re: Tourist attractions

Reply #61
Nice colours!

There's a brother, though. Have a look on this:

Re: Tourist attractions

Reply #62
Oh! My is smaller  ::)  ;D
You temple looks really nice ;)

Re: Tourist attractions

Reply #63
It's from sojo himself. :D

You could add some gr**** or miscellaneous vegetation to your temple. I mean, the jungle is everywhere and sometimes the old temples are sinking into the ocean of trees. ;)



Re: Tourist attractions

Reply #66
Of course. I got that make "lost temple"?


Re: Tourist attractions

Reply #68
Production of my "pseudo-art" continue...
... now it is an attempt to old coal mine.

[attachment deleted by admin]

Re: Tourist attractions

Reply #69
Wow!

And wow!

And...
Just WOW! o.o

I'm missing some vegetation, though.