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Topic: Some tourist attractions (UFO incident and others) (Read 123169 times) previous topic - next topic

Re: Some tourist attractions (UFO incident and others)

Reply #35
As the forum still has problems with attachments, I've taken a break, but today I've come back to work on the pending projects, so here you've the work in progress of Kingsbrigde cathedral and Big Ear Radio Telescope. I've also started working on a tourist attraction for pak.Brasil (Corvovado's Christ the Redeemer)
I've added all the windows and I've added the fachades on the sides.

I've added a road to access to all buildings, and I've resized all buildings to pak64 scale.

Re: Some tourist attractions (UFO incident and others)

Reply #36
Very impressive already :) Looking forward to the finished work.

Re: Some tourist attractions (UFO incident and others)

Reply #37
Seconded. I feel like stealing some of these goodies for 128 and crossing the border before Interpol is able to react ::)

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!

Re: Some tourist attractions (UFO incident and others)

Reply #38
All you pngs are belong to us!!   :D

Re: Some tourist attractions (UFO incident and others)

Reply #39
The modeling stage has finished. I won't add more details to the fachade, so it's time for textures..but before painting it, here you have a preview of the cathedral in several scales and styles..


Re: Some tourist attractions (UFO incident and others)

Reply #40
Good! ;D


Re: Some tourist attractions (UFO incident and others)

Reply #42
Very nice! Is that a comic stile church (the image right above)?
Would there also a edition for 192comic?
Founder and Ex-Maintainer of pak192.comic. Provider of Simutrans Hosting rental service.

 

Re: Some tourist attractions (UFO incident and others)

Reply #43
Yes, although I'm not an expert at comic style so I can send you the graphics sources in case you want to add the final details.

Re: Some tourist attractions (UFO incident and others)

Reply #44
Yes, although I'm not an expert at comic style so I can send you the graphics sources in case you want to add the final details.

Yes that would be great!
Thank you, vilvoh
Founder and Ex-Maintainer of pak192.comic. Provider of Simutrans Hosting rental service.

Re: Some tourist attractions (UFO incident and others)

Reply #45
Ok, I will send you the files to the mail account that is at you forum profile.

This is a preview of how the pak96.comic version would look (It's not the final version)



Re: Some tourist attractions (UFO incident and others)

Reply #47
Very, very, very nice!
Thank you, I've received the mail!

I think you will find the cathedral in the next pak192.comic version!
Founder and Ex-Maintainer of pak192.comic. Provider of Simutrans Hosting rental service.

Re: Some tourist attractions (UFO incident and others)

Reply #48
I'm glad you like it. I only try to spread my artistic creations between all paksets... ;D

Re: Some tourist attractions (UFO incident and others)

Reply #49
WIP of the Big Ear Radiotelecope.



I think there's enough space to place another small antena at the back left side

Re: Some tourist attractions (UFO incident and others)

Reply #50
More WIP from Big Ear..this time, some in-game screenshots of the model with textures..looks really good, doesn't it?  :)


Re: Some tourist attractions (UFO incident and others)

Reply #51
I think people are just stunned into silence :)


Re: Some tourist attractions (UFO incident and others)

Reply #53
Silver, it's a work in progress so it's not finished yet. be patient my friend, it will be ready in a few days... ;)

Re: Some tourist attractions (UFO incident and others)

Reply #54
More WIP from Big Ear..this time, some in-game screenshots of the model with textures..looks really good, doesn't it?  :)

Very nice indeed. I like it :)

Re: Some tourist attractions (UFO incident and others)

Reply #55
Finally, I've finished the Big Ear. I added an extra antena, several trees and bushes, and the fence. Its chance is low, so probably it won't appear often, one or two by map as much. The intro date is 1951.


Re: Some tourist attractions (UFO incident and others)

Reply #56
Good job ! ;D

Re: Some tourist attractions (UFO incident and others)

Reply #57
I'm now working in a new tourist attraction for desert climate: archaeological remains of dinosaurs..
what you see it's suppose to be fossil, but the scientifics are not completly sure, yet.

Re: Some tourist attractions (UFO incident and others)

Reply #58
Great idea!

Re: Some tourist attractions (UFO incident and others)

Reply #59
As an (ex) geologist, I like!


Re: Some tourist attractions (UFO incident and others)

Reply #61
The Jurasicc Park is not on my list...yet.  ;D


Re: Some tourist attractions (UFO incident and others)

Reply #63
are you trying to tempt me? or are you challenging me? ::)...I dare to paint it...  ;D

Re: Some tourist attractions (UFO incident and others)

Reply #64
Vilvoh look at my Cathedral, need help to finish it, could you? I need the correct template for it!

I use Google Translate ;D

Re: Some tourist attractions (UFO incident and others)

Reply #65
I would say it's a 3x1. I'll check it this afternoon, but I'm not sure about the scale. It's the Notre-Damme cathedral, isn't it?

Re: Some tourist attractions (UFO incident and others)

Reply #66
It is the Cathedral York Minister, Europe ;D

Re: Some tourist attractions (UFO incident and others)

Reply #67
@Edson - is that from a blender model?  If so would you mind if I could have it to use in pak128.Britain? (It would need re-scaling and probably best to re-render it using the pak128.Britain settings on my setup).  It looks really good...

Re: Some tourist attractions (UFO incident and others)

Reply #68
No, not used to Blender, I am doing testing with Google SketchUp, I am getting good results with it, look at a more expanded version of the Cathedral:


I used Google Translate ;D

Re: Some tourist attractions (UFO incident and others)

Reply #69
Oh OK.  I think it is possible to export sketchup models into something blender can read though.  If you are happy for your model to be used in pak128.Britain (with modifications) and be open-source, I'd be very interested in it once you have finished.