select station extensions orientation November 08, 2008, 03:46:43 pm The orientation of a player building is automatically decided. For my SNFOS station extentions, I tried to make 4 layouts buildings to have only one icon per building in the toolbar but the problem was that it was too difficult to build stations with it.If orientation can be decided by the player, it would be allowed to have only one icon per building and build very easily nice stations. Quote Selected
Re: select station extensions orientation Reply #1 – November 08, 2008, 04:31:24 pm How is the orientation decided then? I know it is by player, but what does the player do to indicate a direction?That's not to say it is bad idea - only not complete. Quote Selected
Re: select station extensions orientation Reply #2 – November 08, 2008, 04:43:15 pm !! gauthier... Yes, it`s needed... definite.... if you know how long i tried to make some nice stations, you think im crazy BTW.. can you please use for the flooring a little bit unobtrusive color.. like marble grey i don`t like barbie... thx @VS a button on the keyboard, and every time you push it, the direction will change. Quote Selected
Re: select station extensions orientation Reply #3 – November 08, 2008, 05:55:40 pm Quotea button on the keyboard, and every time you push it, the direction will change.it's a good idea, I would suggest r or R but r mean remove and R mean rotate.why not (looking at the keyboard ..., A, no, Z, ...)Z ? (not z but Z)not a capital letter ?(a,z,e,r,t,y ...)why not y ? Quote Selected
Re: select station extensions orientation Reply #4 – November 08, 2008, 08:40:13 pm The orientation is always facing the nearest stop. Id fail to see the difficulties here.If you make buildings ****ymetric, you will also see the ground layout. Quote Selected
Re: select station extensions orientation Reply #5 – November 08, 2008, 09:09:33 pm The problems arise when there is more than one stop nearby. Quote Selected
Re: select station extensions orientation Reply #6 – November 08, 2008, 09:43:19 pm Sometime I must build temporary stations to be sure that the extension will be well-oriented. Quote Selected
Re: select station extensions orientation Reply #7 – November 08, 2008, 09:46:08 pm …why not build in good order from the beginning? Quote Selected
Re: select station extensions orientation Reply #8 – November 08, 2008, 10:45:33 pm Impossible in some cases. Quote Selected
Re: select station extensions orientation Reply #9 – November 09, 2008, 01:52:24 am But I think it should reference ribi of the station at least in this case.[edit] chaged the attached image Quote Selected Last Edit: November 09, 2008, 04:48:56 am by z9999
Re: select station extensions orientation Reply #10 – November 09, 2008, 08:53:00 am The moment configuration is too incalculable. Sometimes it`s work sometimes i drive crazy The example on the above is simple. But we need also functionality for complex constructions.(Also more complex like the example below )example:Picture 1: All ok, but... i used some tricksPicture 2: The map is now rotated and you will now see the misplaced elements (red arrow).The blue arrows marked the tricks, that you not will see misplaced element on picture 1. The "Tricks" - use elements without direction- build high building to cover- desist to build some elements- rotate the map before build some elements(sorry that i upload pictures here, the screenshot server has right now a upgrading.) Quote Selected Last Edit: November 09, 2008, 09:44:28 am by maister
Re: select station extensions orientation Reply #11 – November 09, 2008, 09:55:00 am I haven't thought about the rotation, it's true : if orientation can be selected, four layouts buildings can exist so rotation problems are fixed ! Quote Selected
Re: select station extensions orientation Reply #12 – November 09, 2008, 10:10:38 am I think not. Because as soon you will rotate the map again you will have a chaos, because the elements change their directions. Like my example.And also it`s very complicate to build with the map rotation. That would be great if there a button to rotate the element self.. That means, following would be great:- a fix direction of the elements (also if you rotate the map)- a button for rotating Quote Selected Last Edit: November 09, 2008, 10:13:19 am by maister
Re: select station extensions orientation Reply #13 – November 09, 2008, 10:22:01 am QuoteI think not. Because as soon you will rotate the map again you will have a chaos, because the elements change their directions.No no you haven't understood what I mean.Quoterotation problems are fixed !I mean that after building your station, when you rotate the map there isn't any chaos. (Ans you can also build with the map rotated and there is no chaos when rotating again). Quote Selected
Re: select station extensions orientation Reply #14 – November 09, 2008, 07:21:57 pm The example of z9999 with the building next to a bridge is an error. A building should not be allowed there. Or, if one wants a building there, it should look for planquard_t about a halt. Quote Selected
Re: select station extensions orientation Reply #15 – November 09, 2008, 08:04:45 pm Quote from: prissi – on November 09, 2008, 07:21:57 pmThe example of z9999 with the building next to a bridge is an error. A building should not be allowed there.Why not- just because the player can choose a building that doesn't match? On the contrary, I would say that a stop on a bridge would not work, unless it is made accessible by some stairs or an elevator. Quote Selected
Re: select station extensions orientation Reply #16 – November 09, 2008, 08:39:15 pm No because just a default rotation is choosen, because the routine found nothing. But also the rotation of player buildings was wrong. The whole stuff was broken (but nobody aparently reported on it ... ) Should worked as intended in the next nightly. Quote Selected
Re: select station extensions orientation Reply #17 – November 17, 2008, 09:28:07 pm Please text again. Quote Selected
Re: select station extensions orientation Reply #18 – November 18, 2008, 06:14:04 pm QuotePlease text again.Oh sorry I haven't seen in fact I haven't really understood what you mean. Can you explain in a "easier" English ? Quote Selected
Re: select station extensions orientation Reply #19 – November 18, 2008, 06:43:30 pm I think he mean:Quoteplease test again-x +s Quote Selected
Re: select station extensions orientation Reply #20 – November 18, 2008, 08:49:25 pm test or text ?I have understood that Prissi want me to answer ... Quote Selected
Re: select station extensions orientation Reply #21 – November 18, 2008, 09:31:36 pm Prissi makes lots of typos. If you read more threads like this, you will also find that "please test" is his favourite phrase Ok, maybe I cheated a bit; before this, I updated my copy of code and in the changes were two entries related to this problem. So I knew it was fixed… Quote Selected
Re: select station extensions orientation Reply #22 – November 18, 2008, 10:04:03 pm Quote from: VS – on November 18, 2008, 09:31:36 pmPrissi makes lots of typos. If you read more threads like this, you will also find that "please test" is his favourite phrase [...]LOL! :D A real developer then! But where would we be without him... /me respects Prissi big time! Quote Selected
Re: select station extensions orientation Reply #23 – November 18, 2008, 10:17:28 pm Of course. Now, I make lots of typos, too - only I have enough time to check before posting! And he probably does not Quote Selected
Re: select station extensions orientation Reply #24 – November 18, 2008, 11:20:13 pm OT:When you look at my posts ...... I make very often Typos and I have a problem to find them ....I think, my posts have the most :'( Quote Selected
Re: select station extensions orientation Reply #25 – November 19, 2008, 08:25:36 am seems not good. Quote Selected
Re: select station extensions orientation Reply #26 – November 21, 2008, 01:59:50 pm Tested in r2128. Quote Selected
Re: select station extensions orientation Reply #27 – November 21, 2008, 02:06:06 pm Quote from: z9999 – on November 19, 2008, 08:25:36 am seems not good.Seems a new kind of architectural concept... Quote Selected
Re: select station extensions orientation Reply #28 – November 21, 2008, 02:10:19 pm Quote from: IgorTekton – on November 21, 2008, 02:06:06 pmSeems a new kind of architectural concept... Potemkin villages? Quote Selected
Re: select station extensions orientation Reply #29 – November 21, 2008, 02:13:33 pm Quote from: VS – on November 21, 2008, 02:10:19 pmPotemkin villages?Too late... :'(... at least I could use it as reference in my Final Project for my graduation (just kidding). Quote Selected
Re: select station extensions orientation Reply #30 – November 21, 2008, 09:59:50 pm Tested in r2130.I really support gauthier's extension request. Quote Selected
Re: select station extensions orientation Reply #31 – December 01, 2008, 08:46:27 pm How is the extension today ? Since last modifications, impossible to build a nice stations with my station halls Quote Selected
Re: select station extensions orientation Reply #32 – December 04, 2008, 06:52:14 pm This idea made me think a other idea :It's about cursors, instead of having a cursor painted by the author, why not use the building/way/station/signal/and so on, in green transparency in its final position ?I mean, when you build a way, you see the final way in green transparency.When you build a building and you can select orientation, the building is shown in green transparency as it would be built. When you change orientation before building the building, the cursor (building in green transparency) would change orientation.By the way, if the thing couldn't be built, it would appear in red transparency. Quote Selected
Re: select station extensions orientation Reply #33 – December 04, 2008, 07:48:11 pm Oh yes, I also support the request... I always spend ages building airports and never get what I want :'( Quote Selected
Re: select station extensions orientation Reply #34 – December 04, 2008, 09:18:31 pm 1+. Quote Selected