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Topic: p96.c mentioned on freegamer blog (Read 7489 times) previous topic - next topic

p96.c mentioned on freegamer blog

Quote
Pak96 Comic [for Simutrans] looks especially gorgeous. Clean, clear, and consistent graphics mean you can focus on gameplay rather than get distracted by artifacts or areas that are difficult to visually p****. The simplistic style has meant they have been able to rapidly create a large number of graphics with minimal deviation in style. There are different climates zones and architectures. Also it's bigger than the oft-tiny-looking standard pak64 graphics (equivalent to OpenTTD's 8bpp graphics) whilst not oversized like the pak128 (equivalent to OpenTTD's 32bpp graphics) can appear. It's a good balance for the standard resolutions today and fun to play - a better experience IMHO than standard OpenTTD or Simutrans. Download it from here.

http://freegamer.blogspot.com/2008/11/openttd-simutrans-and-egoboo.html

:)

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!


Re: p96.c mentioned on freegamer blog

Reply #2
I usually read that blog, too. It's a great publicity for Simutrans...

Re: p96.c mentioned on freegamer blog

Reply #3
Wow, the blog directs me to my thread in tt-forums called Simutrans : pak 96 comic ;D.
My content is Public Domain.

Simutrans - the open source Transport Tycoon Deluxe clone.

Re: p96.c mentioned on freegamer blog

Reply #4
Glad you like the article and I hope you got a few more players out of it.

Thanks for all the hard work on a great game. :)


Re: p96.c mentioned on freegamer blog

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Re: p96.c mentioned on freegamer blog

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