1
Show Posts
This section allows you to view all Show Posts made by this member. Note that you can only see Show Posts made in areas you currently have access to.
Messages - Dwachs
2
Simutrans Help Center / Re: p****enger transport
3
Simutrans-Extended gameplay discussion / Re: noob here but i find this game really random.maybe u can explain
4
Incorporated Patches and Solved Bug Reports / Re: [bug r4954] Crahs loading savegames
Can you test whether changing '>=' to '>' in dataobj/dingliste.cc line 428 makes 'your' crash go away?
5
Incorporated Patches and Solved Bug Reports / Re: [bug r4954] Crahs loading savegames
Edit: I think I know what the error is. The r4954 calls std::sort with a comparison function that is not a strict weak ordering... will fix this soon.
6
Incorporated Patches and Solved Bug Reports / Re: Long Game Load time
7
Simutrans Help Center / Re: Name change?
8
Incorporated Patches and Solved Bug Reports / Re: [patch] separate clients logic from low-level stuff
9
Incorporated Patches and Solved Bug Reports / Re: Very fast joining can lead to desync of nearly all connected clients
10
Incorporated Patches and Solved Bug Reports / [patch] gui does not lose focus when new messages appear
11
Русский (Russian) / Re: [English topic] Английский сообщение
12
Incorporated Patches and Solved Bug Reports / Re: [Bug - RESOLVED] r3825 Win7 pak96.comic - Game crash every starting month

13
Incorporated Patches and Solved Bug Reports / Re: [Bug - RESOLVED] r3825 Win7 pak96.comic - Game crash every starting month
EDIT:
WOW, Thanks prissi and Dwachs it was that. The %s before %.1f was giving the bug. Thanks!

Quote
It was my translation file that was incorrect, in Simutranslator they are OK.
It was cause I translated whole Simutrans by myself taking reference a really old version. And I didn't translated this part yet.
14
Incorporated Patches and Solved Bug Reports / Re: [Bug] r3825 Win7 pak96.comic - Random strange bug
Edit: I looked up in translator: Both Portuguese translations of record_text in pak96.comic (not in the base texts) are wrong! There the order of %.1f and %s is switched. You have to modify these messages such that the order of these meta-strings is preserved (ie first %.1f, second %s).
15
Pak64 Add-ons and Graphics / Re: Modern City cars set

16
Incorporated Patches and Solved Bug Reports / Re: [Bug] r3825 Win7 pak96.comic - Random strange bug
output.c is not part of simutrans

17
Incorporated Patches and Solved Bug Reports / Re: [Bug] r3825 Win7 pak96.comic - Random strange bug
To execute simutrans inside Visual Studio, you have to put all simutrans data in the folder, where Visual Studio creates the .exe file.
18
Simutrans-Extended closed bug reports / Re: Teleporting trains
19
Simutrans Help Center / Re: zlibstat.lib error compiling makeobj and Simutrans
Properties -> Compiler -> Additional Include Directories
Properties -> Linker -> Additional Library Directories
20
Pak128 Add-ons and Graphics / Re: My inland navigation project
The convoy is loading correctly the goods (oil in this case) but the unloading at the destination seems to fail.
[...]
Seems that defining a payload for the pulling ship with Freight=None was not a good combination,
now it is loading/unloading correctly

21
Incorporated Patches and Solved Bug Reports / Re: Game crash and sheep causing giant jam
\
The issue of frozen sheep aside, what I would prefer is for moving objects to have a finite lifetime and be generated dynamically. Is there a setting for that?
22
Simutrans Help Center / Re: Installing from source on Ubuntu

Here is the Q&A about language files:
http://forum.simutrans.com/index.php?topic=2894.0
If you copy your self-compiled executable in the folder, where you installed a pre-compiled simutrans version everything should work, too.
23
Incorporated Patches and Solved Bug Reports / Re: Game crash and sheep causing giant jam
24
Pak96.comic / Re: pak96.comic Translation Questions
25
Incorporated Patches and Solved Bug Reports / Re: Game crash and sheep causing giant jam
Another thing, yesterday I saw a miracle: sheep were walking on the sea.

26
Incorporated Patches and Solved Bug Reports / Re: Game crash and sheep causing giant jam
You can remove the sheep with the bulldozer. These stupid sheep do not find a way from the street. Bug/feature undecided.
The crash is fixed in the next nightlies (rev >= 3856)
http://simutrans-germany.com/~nightly/simutrans/en.html
Alternatively you can try to remove the remove oil business of player 6 (purple) around (793,685), selling the train might be enough. But the crash can happen again.
27
Pak96.comic / Re: Links in pak96.comic description?

28
Incorporated Patches and Solved Bug Reports / Re: Depot dialog size
29
Simutrans-Extended closed bug reports / Re: Teleporting trains
30
Incorporated Patches and Solved Bug Reports / Re: [idea] Auto signal building
EDIT 2: I modified the English help text adding the line: ''Signals will be built allowing trains to p**** only in the direction you dragged the mouse.''
31
Incorporated Patches and Solved Bug Reports / Re: [idea] Auto signal building
You got a lot of bi-directional signals?
32
Translation and Help Texts / Re: Strings missing in SimuTransLator
33
Incorporated Patches and Solved Bug Reports / Re: [idea] Auto signal building
Edit: strings are added.
34
Translation and Help Texts / Re: Strings missing in SimuTransLator
Code: [Select]
set signal spacingThese are missing in translator. The first one is the window title, the second one the label next to the number input field.
signal spacing
remove interm. signals
replace other signals
35