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Messages - Dwachs

13
Incorporated Patches and Solved Bug Reports / Re: [Bug - RESOLVED] r3825 Win7 pak96.comic - Game crash every starting month
EDIT:
WOW, Thanks prissi and Dwachs it was that. The %s before %.1f was giving the bug. Thanks!
Without the information you provided, this would not have been possible ;)
Quote
It was my translation file that was incorrect, in Simutranslator they are OK.
It was cause I translated whole Simutrans by myself taking reference a really old version. And I didn't translated this part yet.
On simutranslator, some of these strings are also part of the pak96.comic translation. There the same error appears in the Portuguese translation. Maybe you can correct them as well? The translations in the base texts are fine.
14
Incorporated Patches and Solved Bug Reports / Re: [Bug] r3825 Win7 pak96.comic - Random strange bug
Then maybe one of the speed-record messages is wrong in the Portuguese translation?

Edit: I looked up in translator: Both Portuguese translations of record_text in pak96.comic (not in the base texts) are wrong! There the order of %.1f and %s is switched. You have to modify these messages such that the order of these meta-strings is preserved (ie first %.1f, second %s).
18
Simutrans-Extended closed bug reports / Re: Teleporting trains
@Brambo: There is a routine in the code that checks whether a train is corrupted. Then it moves the train some tiles forwards and starts the train. That procedure ensures that the train is fully on track again. This routine had an error that was triggered in your situation, which makes the train moving forward an entire train length. The problem was that for all length calculations the length of the last vehicle is not taken into account, but this routine was different in this aspect.
20
Pak128 Add-ons and Graphics / Re: My inland navigation project
The convoy is loading correctly the goods (oil in this case) but the unloading at the destination seems to fail.
[...]
Seems that defining a payload for the pulling ship with Freight=None was not a good combination,
now it is loading/unloading correctly 
I found nothing in the code that would support this observation ??? Might it be that in your first test the ship convoy was too long for the halt on a canal/river? And in your second test, you accidentally had a station that is long enough to hold your convoy? On canals / rivers the length restrictions apply to boats too.
26
Incorporated Patches and Solved Bug Reports / Re: Game crash and sheep causing giant jam
Thank you for the bug report.

You can remove the sheep with the bulldozer. These stupid sheep do not find a way from the street. Bug/feature undecided.

The crash is fixed in the next nightlies (rev >= 3856)

http://simutrans-germany.com/~nightly/simutrans/en.html

Alternatively you can try to remove the remove oil business of player 6 (purple) around (793,685), selling the train might be enough. But the crash can happen again.
34
Translation and Help Texts / Re: Strings missing in SimuTransLator
In the auto-signal gui there are the following strings:
Code: [Select]
set signal spacing
signal spacing
remove interm. signals
replace other signals
These are missing in translator. The first one is the window title, the second one the label next to the number input field.