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Messages - z9999+

1
Web & Wiki / Re: Unifying the Wikies - Community Discussion
The Tikiwiki uses a voice recognition of the browser if the pages are accessed using their names.

It is possible to put another home side forward.

Furthermore, there is the category page, which lists all existing categories.

And then gibs or the page, which lists all structures.

Okay, Tikiwiki can't make a list to index pages of every languages.
Then wiki.simutrans.com must have this list just like current one.
2
Web & Wiki / Re: Unifying the Wikies - Community Discussion
@Frank
Is it possible to change top page of wiki ?
Currently, top page of wiki is the index page of German wiki.
I think top page should have a list to index pages of every languages.
So, bread crumb list should be like this.
Quote
top > English > Manual > Getting Started
In this case, we can navigate all wiki contents without Javascript, and we can easily know which language current content is.

As I said before, I hate content negotiation thing which was used before.
It is only useful when all language content are equally served.

So, I like current one because permanent link is working properly.
But navigation is not good as I wrote here...
5
Incorporated Patches and Solved Bug Reports / [102-2-2 Problem] Force timeline to any savegame
102.2.2
Problem:
When you load your savegame which was saved without timeline, timeline will be changed to ON after loading.

There are 2 ways to solve this problem.
Workaround:
- Click Use choronology from year every time before loading your savegame.

Solution:
- Open config/simuconf.tab with text editor.
- Change from use_timeline = 1 to use_timeline = 2.

In this solution, you don't need to click off every time anymore.
12
Extension Requests / Re: Better density for small cities on map generation
Thank you for your explaining.

The rate of renovation is a lot lower now.

Ok, then I change the question.
How much minimum_building_desity renovation_percentage value should I set to get the same result as original version ?

Quote
Incidentally, city centres no longer appear after patched.

But if I set higher value of  renovation_percentage minimum_building_desity, result is the same or worse than original.
And also, lower  renovation_percentage minimum_building_desity value only means lower building level for both big town and small town.
13
Extension Requests / Re: Better density for small cities on map generation
I couldn't find major difference from original version.
Could you show us new Actual %Renovation value of your patched version ?

[EDIT]
An another problem.
If I set 8000 population and minimum_building_desity renovation_percentage = 70, it takes long time to make a new map.
16
Considered Patches / Re: [patch] Viewport
Maybe, this viewport size is good for most of players.
But I want half height size of minimum viewport size for my small screen.
Current one is too big for me.
17
Bug Reports / simuconf.tab and default value
In simutrans 102-2 and after version, all value of config/simuconf.tab is commented out.
I don't like this because of reason below.

- Player can't know current setting value.
- Player can't restore default value easily.

Example.
Default max_transfers value is 9.
max_transfers value in pak.german/config/simuconf.tab is 15.
max_transfers value is not defined in pak/config/simuconf.tab.

In this case, if once we start a game of pak.german, max_transfers=15 is stored in settings.xml and default.sve

Next time if we start a new game of pak64, max_transfers=15 will be used. But plyer can't know such a thing. Players always think it is default.
There is Simuconf.tab and Default.sve button on Seting dialogue, but these buttons are also not possible to restore default value.

Only the way to restore default value is delete Simuconf.tab and Default.sve.
This is inconvenience for players.

Max_transfers thing is not the special case, all value are the same.
If one pakset defined but other pakset undefined, this problem will always happen.

How do you think about this problems ?
Especially problem is pak.german, which defined many values which are not defined in other pakset.
21
Incorporated Patches and Solved Bug Reports / Re: [idea] Auto signal building
When I tested original version before, it worked with signal, long block signal and choose signal.
But it didn't work with presignal.
(Presignal has only presignal bit.)

I don't use this feature with presignal, long block signal or choose signal.
So, it was not a problem for me but....
24
Praises / The International Simutrans Forum
Thank you very much for reverting forum title to 'The International Simutrans Forum'.
All my auto scripts and email filter are working again.

I hope same kind of problem never happen again in the future.

I think all resources on simutrans.com are for all simutrans players.
They are not for minority forum members.
Many people are taking a cynical view.