EDIT : I think the previous title was waaay out of topic, so I change it to match the discussion now.
____________________________________________________________________________________________________________________
Hehe. My first building built for pak 96.comic. ;D Not finished yet, but at least i've finished some colours and base building. :)
(http://img26.picoodle.com/data/img26/3/8/29/f_firstm_84fab5a.png) (http://www.picoodle.com/view.php?img=/3/8/29/f_firstm_84fab5a.png&srv=img26)
Nice-looking building. I like the colors. :D
The floors are a little bit to flat, though. The default high is 13 px.
Carry on, man. 8)
So, what are the color of the windows if I want my building to lit up at night? :P
Yep, I'm gonna change the floor through.
You'll find all special colors here (http://en.wiki.simutrans.com/index.php/Special_Colors).
But don't overdo it. Not all windows shines at night. ;)
I wonderd if this building is a real one? Did you have a template/master of this bulding? Or is it just created by fantasy?
Allah knows best.
I have completed my first building ever for Simutrans! ;D ;D ;D
(http://img37.picoodle.com/data/img37/3/8/29/f_firstupdatem_ec0648d.png) (http://www.picoodle.com/view.php?img=/3/8/29/f_firstupdatem_ec0648d.png&srv=img37)
EDIT: OMG, double post! :P
Nice!
I'm sure sojo will include this building.
When one building is not enough, it's time for another building to come. :)
(http://img33.picoodle.com/data/img33/3/8/29/f_w2wm_f79a2d2.png) (http://www.picoodle.com/view.php?img=/3/8/29/f_w2wm_f79a2d2.png&srv=img33)
The colors are nice. But even a little strict.
You can very well the style of pak96.comic painting. :)
May I have your graphics slightly change? Of course the copyright is yours.
Of course you can. ;D Just be sure to retain the base building. ;)
EDIT: Newest addition, skyscraper! But I'm not good at building skyscrapers so I'll stick to the buildings from the 80s (I think) :-\. Anyways, here it is ;).
(http://img37.picoodle.com/data/img37/3/8/29/f_skyscraperpm_74c846b.png) (http://www.picoodle.com/view.php?img=/3/8/29/f_skyscraperpm_74c846b.png&srv=img37)
You can make changes to this skyscraper, as long as it has the same base building ;).
This buildings get a place on cliamte desert! There they adjust very well.
But I will need any time to take them into the pak-set. I have do a lot and time is so short.
Hey Qayyum, i'm pleased about your own archtitectural style. It's very unique.
heyho, i really like these buildings..
but i'm wondering about how to paint a photovoltaik
anybody some ideas?
You mean something like this?
yes, but how do i paint this in 96 comic?
Well... It's not more then this. Some more details only and it works. ;)
By the way, you might start a new topic. Or somebody renames this topic here. ???
EDIT: Ouch... I see. The topic is right.
I make 3 more, but all of them are rushed :P.
I don't play with pak96 comic but I like and support your buildings ;)
Nice to know this, gauthier. :)
And i'm sure, you WILL play pak96.comic. ;D ;D ;D
But you won't tell us.
In fact I already tried but there is too little features :-\
I really like pak96 comic concept :D
Pak96.comic is still under development.
There are still many things. That things in other pak-set does not exist.
Currently, still painted houses res, com, ind.
But it is a port planned and some already in progress.
New ideas may be posted here.
Let surprise you, what comming soon.
Factories are here!
(http://img28.picoodle.com/data/img28/3/9/7/f_factorym_ebf7c71.png) (http://www.picoodle.com/view.php?img=/3/9/7/f_factorym_ebf7c71.png&srv=img28)
Nice !
Great. But I have one problem. In which building you have a chimney behind a window? Sorry, I am very fussy. I am a pea counter. ;D
Can I use it as an ind building? And what kind of building has you painted? I mean, what is the production from this building? Beer? Chemicals? Medicines?
Depends on how you look at it I guess. It could be that the boiler or what have you, is in the middle of the structure and the chimney is just piped out that way. But it just in how you see it ;)
The window is there to cooling up the steaming boiler :P .(2018): Me did not consider what the building is going to be used for.
Yes, you can ;) . I meant the building to be city tile because it doesn't have anything related to the production. It's just an old factory being refurbished into shredder company.
Ok. I need only a describtion for this building. And I thought you have an idea.
Allah knows best.
The old factory from 1950s has turned into factory producing shredder for a shredder company. Although the building is small, it can reach production up to 5000 per day as a result of using uber-extreme technology. The chimney behind a window though raises some questions. Who'd ever thought to place the chimney there?
(2018): Ironic because me actually place the boiler there.
Paper industries! Paper industries! ;D My first industry.
(http://img26.picoodle.com/data/img26/3/9/12/f_paperfatorym_dad3d7e.png) (http://www.picoodle.com/view.php?img=/3/9/12/f_paperfatorym_dad3d7e.png&srv=img26) (http://img33.picoodle.com/data/img33/3/9/12/f_printerm_870d6ba.png) (http://www.picoodle.com/view.php?img=/3/9/12/f_printerm_870d6ba.png&srv=img33)
Paper factory Printing works
One more thing, how do I make the ground transparent?
very nice ;) I hope you know it : you draw very well !
Excelent work! :)
Good Work.
First we need in pak96.comic sidewalks even in factories. And second you can areas make transparent when you use the transparent color. ( R231, G255, B255 )
Here it is (with sidewalks) ;D
(http://img26.picoodle.com/data/img26/3/9/12/f_paperfatorym_b0c5ee7.png) (http://www.picoodle.com/view.php?img=/3/9/12/f_paperfatorym_b0c5ee7.png&srv=img26) (http://img27.picoodle.com/data/img27/3/9/12/f_printerm_a48c309.png) (http://www.picoodle.com/view.php?img=/3/9/12/f_printerm_a48c309.png&srv=img27)
@gauthier: Thank you.
EDIT : Now all ready! :D
Super!!!
You can fill the rest of picture with transparent color too. Otherwise, it will be white.
Well done, Qayyum!
The world of pak96.comic loves you! ;)
I may try to make some buildings for pak96 comic ... later ... later ...
...You mean tomorrow? ;D
By the way... Possible that i'll create some new graphics this weekend, too. I can't swear but... :D
Tomorrow the next year :P
I have already a lot of project ideas for pak128, I can't draw for 2 paks at the same time.
Yeah, it's plain. But it's got many things for you. All things from groceries to toys are there. So pick everything you want! (Warning: Colorful lights)
(http://img33.picoodle.com/data/img33/3/9/15/f_plainshopm_9df6777.png) (http://www.picoodle.com/view.php?img=/3/9/15/f_plainshopm_9df6777.png&srv=img33)
;D
Aaaaaaaw... Beautiful! Simple but sweet. Just comic style. =)
The eastern side has to be a hint darker, i think.
But hey - we want more of those buildings! The question is if sojo has enough time for these many new graphics. *lol*
He can always use the time he saved as he didn't paint them himself. ;D
So, what industries in pak 96 comic that I had not painted yet? Give me a list of industries and I'll start the work ;).
Maybe a Baked goods manufacturer, a Sawmill, a book shop or a printing company.
Teaser for the next industry 8)
(http://img29.picoodle.com/data/img29/3/9/25/t_oilrefinerym_cd2d4b2.png) (http://www.picoodle.com/view.php?img=/3/9/25/f_oilrefinerym_cd2d4b2.png&srv=img29)
Amazing!
Carry on. :)
Sorry for waiting for so long. Here it is. :)
(http://img03.picoodle.com/img/img03/3/9/28/t_oilrefinerym_af28a87.png) (http://www.picoodle.com/view.php?img=/3/9/28/f_oilrefinerym_af28a87.png&srv=img03)
I initially wanted to make an oil refinery but it's not even like oil refinery, so I turned it to chemical factory :). This one consumes refined oil from refinery and produces chemicals and plastic.
I'm going to make pharmacist or plastic factory ;). I will balik kampung (means going to village) soon, so I have some precious time to make pixels and HARI RAYA!!! :P
That's great!
That's a nice monster, haha.
Maybe you can include some vegetation? It's a little bit to clean right now. But wow - you really help growing pak96c.
Perfect! I like it...
I find it to clean too.
I think an anti-aliasing would be great for this pak.
I had reviewed and fixed my buildings during my stay there. So, have a moment of appreciation looking at these graphics : :) .
City buildings
(http://img1.imagilive.com/1008/city_buildings_1c36.PNG)
Wood industry
(http://img1.imagilive.com/1008/wood_industry_1288.PNG)
Chemical industry (As promised, I have drawn a pharmaceutics ;D )
(http://img1.imagilive.com/1008/chemical_industry_1a5b.PNG)
Well, this is for now. More graphics coming soon ;) .
Nice but one problem : your picture hosting : picoodle loads many advertissments and other things the picture is loaded after. Plus : after a certain time, advertissments totally replace the picture.
Try imagilive
=> http://www.imagilive.com/
very simple and effective.
or try http://files.simutrans-germany.com/
On Top right is a button skip this add!
You see the pictures in the first post of the MLM dev.1 's topic (except the SNFOS logo) ? they are entirely showed so you haven't to click on it. Try to copy their link in address of your browser : the picture and only the picture appears, any adds.
I didn't see the button to skip the add on picoodle but there are adds as before as after clicking on the button ;)
Thanks for the link. I will surely use imagilive now ::) .
EDIT: I fixed the last post.
This is pharmacy. You can see the pharmacy by looking at the big cross. It consumes medicine and produces nothing. Guaranteed ;D.
(http://img1.imagilive.com/1008/pharmacy728.PNG)
Very nice buldings. Eventually I will play pak96.comic too ;)
Hello Qayyum
Can you draw the cross a bit smaller?
@gerw
Perhaps we have a new Player. That's great. You can find the download-informations here: http://simutrans.piranho.de/index.php/en/download.html
I have make cross a little smaller. ;D
(http://img1.imagilive.com/1008/pharmacy024.PNG)
BTW, here's a teaser for you. An oilrig.
(http://img1.imagilive.com/1008/oilrig.PNG)
Man, it's such a pain to draw an oilrig well :P.
I'm not sure, but I think the buildings on the oilrig are to small. A fleed must be 13px. Be a cran, a heliport and the tower so small? I don't know.
That oilrig is just a test, to see how well I draw oilrig ;D.
Very well. But try to make it 3x3.
Qayyum: if I am informed well, then basic underground has CMYK code 9:0:0:0 (but I found somebody wrote RGB code too - before me, so I am sorry for the first part of this reply).
Could you create some buildings aso for pak128? (in spite of there is used bit different graphic)
I think if he's used to pak96 c he couldn't create for pak128 :-\
Comic-Style and pak, pak.german, pak128 styles are very different
The comic is very simple and anybody can fast create a nice building. For the other paks you need a lot of exercise.
At last! Finally oil rig version 1.1 is here! :P (1.0 is that prototype I made in my earlier post)
(http://img1.imagilive.com/1008/oilrig_2c73.PNG)
This is, by far, my most impressive work ::).
EDIT: Edited the image to cut some portion
Nice. Very nice. The colors are very stylefull.
I say - wow... :o
very nice :)
Wow! Amazing!
Carry on, man. :-)
Add to chemical industry (other industries may apply).
(http://img1.imagilive.com/1008/chemical_industry_1224.PNG)
Hi
I'm drawn to the oil tower land alternative - pumpjack (http://en.wikipedia.org/wiki/Pump_jack).
Please carefully - this is my first creation.
Cool guys. Thats a new industial-chain.
all these buildings are nice ! nice to see a hardworking man !
Thanks guys. ;D
@Tomas : Good work, but maybe a little bit of animation so that it doesn't stay there all day long?
EDIT : Maybe I'm going to change the title topic - anybody approve?
Animation? Ahhh ... I'm beginer. Animation is great idea. I wouldn't venture to paint animation. You can paint... ;)
Ok, i draw some positions for animation. My request: all better panter, please fix possible bugs :)
I have reworked pumpjack C by shortening the walking beam and adjust the position of horse head ;D. The rest is untouched.
Looks really good, but - and dont mean it bad please - I think there could be added a small storage tank for oil or something like this (the right back side seems to be free for this)..
It is wonderful to watch this pak grow so fast.
But dont forget - dont be so fast, or there will be a lot of objects without czech translation ;D
The French one is more important ! translate in French before other languages :D :P
Sorry, i cant speak french, you must try on your own ;)
If anybody can translate into french and have time than send me a PM.
*SCNR* ;D
how could French be more important than Czech?!? Our future is placed in the east - the west, beginning with Spain, Iceland and USA is bankrupt ...
*SCNR* ;D
;)
If I remember correctly, pak96.comic texts are available at Simutranslator so everyone wins.... ::)..well, in fact they're not really available because there're no objects or texts but the section is created.
Now back to the animation, I think would be a good idea to put the static parts, the parts that are not going to be included in the animation, in a single BackImage and the dinamic parts in several separated FrontImages. It improves the performance and make the object pak file lighter.
An example:
(http://simutrans.svn.sourceforge.net/viewvc/simutrans/pak64/factory/solarfarm2.png?revision=36)
Picture (0,0) is the BackImage and the rest are the FrontImages that make up the different frames of the animation
Now I have made my first (and apparently last) object for Simutrans.
If you want to see it, you will have to work out what it is. Lets start with a lot of alone pixels..
If nobody works it out in ca 24 hours, I will add next image more pixels ;)
Ghost of Christmas tree with lamps hanging in the air?
A teaser : An oil refinery ;D
I was thinking it is a digital fountain.
Seems you just have visited a shopping centre with christmas decoration. In Czech Republic you can find christmas trees and meet Santa Clauses from mid-October ???
Heres my first kitsch-work.
Sorry, it was just too easy ;) Nice idea. Maybe don't put the ground into it, when ground textures are changed, it will look bad…
Panda, It looks great. But we need no black outline for ground.
great ! I want the same in pak128 !!!
Here it is. With and without snow.
edit: Now i discovered, that the shade of the tree is in winter shorter. Should I "repair" it?
This is far too much goodness and sweetness to take in one sitting! I've almost developed diabetes! That said, I almost became addicted, I can't help wanting more!
I just have one, tiny teeny gripe. The pharmacy building does not sit well with my perception of pak96comic European small-town feel. The boxy building could perhaps serve as a small hospital/clinic (attraction?), but I would see a pharmacy more like those:
(http://upload.wikimedia.org/wikipedia/commons/thumb/b/bb/Soest_Markt_Apotheke_2005.jpg/450px-Soest_Markt_Apotheke_2005.jpg)
...or perhaps that:
(http://www.adler-apotheke-ahrensburg.de/images/mid/apotheke.jpg)
Would you care to take a knack at that?
I don't know, since I made it as a part of the industry. I had to rush to complete the industry chain (Medicine chain).
Alright, this is my last industry. An oil refinery. I struggle to finish this industry because they have many pipes :( . After this, I'll go to do my project at tt-forums (w2w Building Set). When the project is finished, I'll come back here to make graphics again ;D.
hmmm, no, in winter the shadows are longer. The elevation of the sun is at that time not as high as in summer. Anyway great work. Getting me to big trouble to choose for a favorite pak ... *sigh*
Jörg
Well, reminds me of the pharmacy I just did a few days ago:
(http://www.dunkelseelen.de/bunker/simutrans/Apotheke.png)
But since you asked that nice I'm thinking about making a lattice-version of the building. :D
Im not sure that lattice is the right word, maybe half-timbered ist the better word? Anyway, I'm sure you got it. ; )
Best regards,
Noel
That's indeed the right English word for "Fachwerk"
you could also use "framework" or "skeleton framing" - leo.org lists much more options. "Lattice" is more the open version, like on the lattice booms used with big cranes.
Jörg
It's never too late to lern some special words you probably never use... : P
Thanks for the lesson. ; ) And as promised before, a half-timbered version of the pharmacy. Specially for DameShirley. Just visit the Bitmapfactory (link in signature).
Should I also do the white modern styled one? Im not sure if we really need another one... : )
Best regards,
Noel
Oh thank you so much! I am overjoyed to have had a building made especially for me by a brilliant designer!
(http://img.timeinc.net/time/daily/2007/0706/glasto_shirley.jpg)
I can't wait to see it in the official release.
Noel, the building can replace my pharmacy! Well done, Noel!
(offtopic)Shirley, are you a fan of that woman in the picture? ???(/offtopic)
(offtopic, too)
how can you not be a fan of Shirley Horn? ;)
(/offtopic)
By not even knowing who that is, maybe? ;) (
I know now, thanks to google and wikipedia)
1) Thanks for reminding me of Shirley Horn
2) Why would you ****ume I am a fan of, and not actually THE Dame Shirley B****ey?
Because the odds you are a fan are far better than you being the real person.
Actually as there is on internet almost no way to prove who you are, you probably have to let us individually believe you or not, regardless of the truth… :)
Well, I've made another building. This time, it's mainly Asian
Looks very good.
Cool! Perhaps we can have Asian "climate" in pak96comic!
Is there anything particular in Asian "climate"? rainy climate?
mmmm... Vegetation and trees maybe ?
I guess you want to make specific asian buildings :D
If it's that, I support.
That is a very good idea! Regardless of climate
As I see it, the essential drawback is: Simutrans has climates, which depict temperature and humidity - but, it completely omits distance/location. "Asian" vs. "European" is clearly independent on "high"/"low". They also manifest differently, the first into architecture, second into flora. Hence the confusion...
Maybe we need another parameter - depending on relative distance from east and west... but who will paint so many houses? ;D
In pak96 I can't but if a such addon is created, I could paint houses for pak128.
Hmm... The graphic factory seems dead ;D. Anyway...
Should I push you? :police: