Re: More city buildings Reply #490 – May 31, 2010, 11:48:12 am I hope that Archon gets bored more frequently in future... Quote Selected
Re: More city buildings Reply #491 – May 31, 2010, 12:01:19 pm Talking of Archon's boredom, did you ever finish the school, or did you get bored of that too? :p Quote Selected
Re: More city buildings Reply #492 – May 31, 2010, 12:19:14 pm School has problem with iron fence and simutrans 1 bit transparency. + I didn't get tile cutter working.I could remake 4 story version winter images with snow on chimney stacks. Quote Selected
Re: More city buildings Reply #493 – May 31, 2010, 02:31:20 pm Archon: Another excellent addition, love it!TheHood: Updated 1950s shops including Butcher and Furniture, Department Store, and the early 1950 storefront supermarket (pak, dat, and png) here. Quote Selected
Re: More city buildings Reply #494 – May 31, 2010, 02:58:18 pm Thanks. Wlindley and Archon shops are in r288. Archon, if you could fix those chimneys that would be great. Quote Selected
Re: More city buildings Reply #495 – May 31, 2010, 04:35:17 pm Snow images for tenements have now more snowy chimney stacks.http://www.saunalahti.fi/jusskiiv/pak/tenements.zip Quote Selected
Re: More city buildings Reply #496 – June 04, 2010, 01:10:43 pm All chimney stacks for new tenements are now fixed + I have done some work on modern industry buildings. Quote Selected
Re: More city buildings Reply #498 – June 04, 2010, 01:41:16 pm Another welcome addition :-) Quote Selected
Re: More city buildings Reply #499 – June 04, 2010, 05:58:57 pm First versions of industry buildings ready.http://www.saunalahti.fi/jusskiiv/pak/industry.zipfeedback for graphics is welcome. Quote Selected
Re: More city buildings Reply #500 – June 04, 2010, 08:11:21 pm Very good. I'm just not sure about the white edges around the tiles in those snow images - it looks a bit odd for that small bit of pavement to have a very different snow texture to the tarmac car park area. Quote Selected
Re: More city buildings Reply #501 – June 26, 2010, 10:51:19 am bumpSome progress on old project.Has there been any progress on sidewalk snow graphics? Quote Selected
Re: More city buildings Reply #502 – June 28, 2010, 07:47:24 am Excellent. Sidewalk snow graphics are now do-able in game, but I haven't drawn any yet... Quote Selected
Re: More city buildings Reply #503 – June 28, 2010, 10:05:40 pm nice work on the new buildings.If I may comment on the snow images. Parking lots and sidewalks will have a snow mound if they are plowed. Some lots of a parking lot may become unusable when all the snow is piled up and usually they're pushed into a spot that gets low usage during non snow days. There are often large mounds separating sidewalks and the road that only get cleared at intersections. Quote Selected
Re: More city buildings Reply #504 – June 29, 2010, 12:03:00 am Snow mounds -- we're talking about england here! ;-P Quote Selected
Re: More city buildings Reply #505 – June 29, 2010, 05:45:24 pm Were you not here in January? http://news.bbc.co.uk/1/hi/uk/8447023.stm Quote Selected
Re: More city buildings Reply #506 – June 30, 2010, 06:08:57 am i was! at heathrow, catched the last flight there from Munich on that day. Incomming flights to Heathrow were canceled for the invisible snow chaos. (it was most likely insufficient deicing capacity, i bet). :-) Quote Selected
Re: More city buildings Reply #507 – December 02, 2011, 07:35:27 pm Quote from: The Hood – on December 02, 2011, 06:52:09 pm mainly because the AI would build them randomly if not preconstructed into arranged sets Ah, yes, I could see how that might be problematic! Quote Selected