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Topic: (solved) r2184 SDL: crash when city grows (Read 8907 times) previous topic - next topic

(solved) r2184 SDL: crash when city grows

I can't continue all of my savegames because of this bug appearing when certain cities grow.

I have tried to manually make a city grow by public services tools and it crashed.
But the city doesn't need me to grow so 3 months later, building a new high speed p****engers line, this bug again.

Re: r2184 SDL

Reply #1
There was a monument with rotations but not definition for those rotations, is my best guess. Which pak?

Re: r2184 SDL

Reply #2
From the visible parts I guess 128...

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!

Re: r2184 SDL

Reply #3
I'd also say pak128, since gauthier seems to be playing (and developing) only for that.
  
***** PAK128 Dev Team - semi-retired*****


Re: r2184 SDL

Reply #5
Without further information most likely a bug around pak128.


Re: r2184 SDL

Reply #7
How big is the city? I clicked "grow" until the starting map was covered, added land, continued, and still nothing...

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!

Re: r2184 SDL

Reply #8
Probably broken frensh translation? Then is shoudl be pak independent.

Re: r2184 SDL

Reply #9
Note by mod (whoami): please do not double-post. Posts merged:

it happens only in some cities ...
I'm uploading a savegame.

It appears in English too.

Try to grow the city named "Esthar".

important : you'll need a bus I created for myself (from the long bus which looks like PMNV cruiser) donwloadable here :
=> http://files.filefront.com/vehiclesSNFOS+doublemidipak/;12838363;/fileinfo.html

the savegame :
=> http://files.filefront.com/Reseau+modernesve/;12838333;/fileinfo.html

You'll need : trolley buses, chrysler building, joker roads, SNFOS stations (contained in MLM dev.), SNFOS High buildings.

Re: r2184 SDL

Reply #10
Result of my test.

If I didn't add "Chrysler Building", it didn't crash.
But if I add "Chrysler Building", simutrans quit without any error dialog. (****ert)

And I heard similar quit problem in our Japanese forum, he said "In r2195, simutrans quits without any error dialog after 2 or 3 minutes from loading game".

I think this is a problem of program.
"Chrysler Building" is 3*3 monument, which dims=3,3,1 and data has no problem.
http://archive.forum.simutrans.com/topic/05246.0/index.html

@prissi

I tested like this, and same problem happened.
So, you don't need to download other paks.

1. Add building.Chrysler Building.pak to normal pak128 folder.
2. Start simutrans.
3. Do one of two listed below
 (1) Set timeline off and start new game
 (2) Open "curiosity building tool" window and build "Chrysler Building".


Result:
Quit without any error dialog.


Re: r2184 SDL: crash when city grows

Reply #12
Should I make a new topic on "Bug Reports" board or ... ?

Re: r2184 SDL: crash when city grows

Reply #13
...
I think this is a problem of program.
"Chrysler Building" is 3*3 monument, which dims=3,3,1 and data has no problem.
http://archive.forum.simutrans.com/topic/05246.0/index.html

...

sorry this is not correct

Quote
Obj=building
name=Chrysler Building
copyright=Joker
intro_year=1930
intro_month=9
retire_year=2050
retire_month=12
level=50   
type=mon
location=city
build_time=250
chance=100
Dims=3,3,1

type mon is on field limited

Code: [Select]
location=city
build_time=250
chance=100
this not parameter for mon, this is cur

Re: r2184 SDL: crash when city grows

Reply #14
Thanks, Frank. But that is not related to crash problem.
Joker's monuments had no problem until 100.0.

location=city ... This is only for makeobj, and igonred by makeobj.
build_time=250 .. This is ignored by makeobj and not stored in pak file.
chance=100 .. Chance is also possible for monument and default value 100 is always stored by makeobj.

Re: r2184 SDL: crash when city grows

Reply #15
Fixed in r2214