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Topic: [Patch] New underground view (Read 67099 times) previous topic - next topic

Re: [Patch] New underground view

Reply #35
Problem is, if I used way tools or station building tools under ground, this will affect on the ground and build on ground.
This is not due to your patch but the problem of original simutrans.
But as the result of allowing to use them, this problems often happen.
This is very annoying for beginners.

Re: [Patch] New underground view

Reply #36
Problem is, if I used way tools or station building tools under ground, this will affect on the ground and build on ground.
This is not due to your patch but the problem of original simutrans.
But as the result of allowing to use them, this problems often happen.
This is very annoying for beginners.
I think in a final version dwachs will forbid this. He didn't touched any tools (simwerkz) yet.

Re: [Patch] New underground view

Reply #37
yesterday evening, I was not able to reach *.simutrans-germany.com.

I compiled the exe with VS Express C++ etc. I think I used the 'Debug' configuration for compilation. Sorry for that. How should I compile under VS Express? Which setting generates a file that every windows user can start?

@z9999: yes, I did not touch the tools yet. This 'release' is just for testing the graphics. The only tools that should work right in all view modes is the 'build tunnel tool'.

@wernieman: thank you for your offer :)
Parsley, sage, rosemary, and maggikraut.



Re: [Patch] New underground view

Reply #40
Ahhh this I can run! Thanks Werner!

I like this one-level UG view! Is it planned/possible that one can switch levels while in that view, or do we always have to change back to surface, reposition cursor and swith back to UG view?

For testing purposes the stepping of normal/new UG/ old UG view, toggled by "U" is ok - but in the long term think it might get annoying (especially on large maps, where switching can take a few seconds anyway).

But for now, nice start! Still wondering about Kieron's work on UG (slopes and all) - hope you'll be able to combine all that into one big new underground mode one day!
  
***** PAK128 Dev Team - semi-retired*****


Re: [Patch] New underground view

Reply #42
@wernieman: thank you very much!!!elf11

@Dirk: add this to your menuconf.tab:
Code: [Select]
# WKZ_INC_UNDERGROUND_LEVEL = 20
# WKZ_DEC_UNDERGROUND_LEVEL = 21
simple_tool[20]=,HOME
simple_tool[21]=,END
Then home/end raises/lowers the underground level (has only effect if the leveled mode is on)

@sojo: how would you control this? in the savegame? in a *.tab file?
Parsley, sage, rosemary, and maggikraut.

Re: [Patch] New underground view

Reply #43
Oohhh brilliant!  :D
  
***** PAK128 Dev Team - semi-retired*****

Re: [Patch] New underground view

Reply #44
Here is a new patch. Now, all tools should work correct in all underground views. That is, in underground view it is no longer possible to build something on invisible tiles. Have fun!

@wernieman: could you build a new special version with this patch? Thank you very matsch!
Parsley, sage, rosemary, and maggikraut.

Re: [Patch] New underground view

Reply #45
at next time .. could you make a patchfile in the trunk direktory?

With this I must delete the "trunk/" in the file bevor I could run the scripts .....
I hope you understand my English


Re: [Patch] New underground view

Reply #47
O.K. I must edit the Script ;o)
I hope you understand my English


Re: [Patch] New underground view

Reply #49
Thank you! Now I am waiting for praises and .. bug reports  ;D
Parsley, sage, rosemary, and maggikraut.


Re: [Patch] New underground view

Reply #51
where are the bugs  ???  :D
Parsley, sage, rosemary, and maggikraut.

Re: [Patch] New underground view

Reply #52
Nowhere. I've concentrated in praising and reporting.. ;)

[Patch] New underground view - Update

Reply #53
Here is an updated version of the patch. It fixes a display bug and part of the marker bug, which was discovered by z9999 in the tunnel-slopes thread.
Parsley, sage, rosemary, and maggikraut.

Re: [Patch] New underground view

Reply #54
I mak a compilerrun

Look at patches.simutrans-germany.com

Edit: The Filename is 2305 .. the Version is 2302 ..
I hope you understand my English

Re: [Patch] New underground view

Reply #55
New version against 2316.
Parsley, sage, rosemary, and maggikraut.

Re: [Patch] New underground view

Reply #56
Where do I have to put this file, and what do I have to do to make it run probably?

Re: [Patch] New underground view

Reply #57
This is a code file. To make it work you have to compile simutrans applying this patch.
****uming you won't do that, maybe you want to take a look at patches.simutrans-germany.com, where you can find several compiled versions of the simutrans program. Beware, they are non-official (probably unstable) versions!

Re: [Patch] New underground view

Reply #58
Ok thank you!
I downloaded the sim-wingdi-undergound-view-slopes-2310.zip and the new Underground mode is working!
But how do I build the slopes?
I cant find them anywhere!



Re: [Patch] New underground view

Reply #61
Shout I make a Version with this PATCH?

Or should I whait for the next underground-sloop-patch?
I hope you understand my English

Re: [Patch] New underground view

Reply #62
You can wait for an update of the slope-patch. I updated my patch only since there appear some conflicts due to changes in trunk.
Parsley, sage, rosemary, and maggikraut.

Re: [Patch] New underground view

Reply #63
I think, I wouldn't make a new patch version as long as there are no new bug fixes or new features.

Re: [Patch] New underground view

Reply #64
But the sloop patch did not work with the newest simutrans-versions ... ;o)
I hope you understand my English

Re: [Patch] New underground view

Reply #65
You're kidding me.. :)

Re: [Patch] New underground view

Reply #66
wow :o

slopes now its possible yehey... hmmm gonna try that...


 

Re: [Patch] New underground view

Reply #68
Updated the patch according to prissi's request.

@wernieman: Could you please compile a new version?

@all others: Please test :)
Parsley, sage, rosemary, and maggikraut.

Re: [Patch] New underground view

Reply #69
Compile: Yes

But at the moment is patches.simutrans-german.com offline ... so where I could but them?

Edit:
There will be a new Version on patches.simutrans-germany.com next week (I hope)
Sorry for the waiting, but there are personal reasons ...
I hope you understand my English