Re: Alternative ways of handling player budget deficit
Reply #25 –
Hi James, I'm using PAK64-163. I started a new game just after our discussion on the Speed Bonus and reduced them to a lower level. It seems strange that in Sumatrans Standard with a game as large and complex as the one I'm currently playing I would have somewhere in the region of 25-30 Billion Microdots, in this Experimental version I'm, as I said, some 270 million Microdots in the red. I'm playing in 'Free Play' because I just wanted to keep playing without going bankrupt. I didn't really care too much about the cash, but it is nice to see a "In the Black" figure rather than the current "In the Red" one. When I've finished this current game I will start another and see if I can somehow improve the finances.
I can't see me going back to Standard unless a lot of the features of Experimental are incorporated into the game.
Anyway James, keep up the good work, I may not log on to the forum as much as I was, I'm very busy restoring a caravan, as in, completely gutted and in the process of rebuilding the inside. But I am still finding an hour or to in the evening to play Sumatrans. Maybe more so tomorrow as it's bucketing down with rain here and looks like it's set in for the weekend.
Incidentally, I was born in Sneyd Green. Do you know where that is?
Best Regards
Colin