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Topic: No Bug, a problem with engine_type=electric (Read 14946 times) previous topic - next topic

No Bug, a problem with engine_type=electric

I have tried engine_type=electric for a railway-vehicle and it was in the new tab. But when I try to make a bus engine_type=electric than I get not a new tab and I can't see the bus.

Have I do something wrong?

Re: No Bug, a problem with engine_type=electric

Reply #1
To be shown in the electrics tab it should be carrying p****engers, if i'm not wrong. If it's a standalone vehicle (cargo=none) then it will appear in the last tab.
Of course... it's a bus. I'm not sure it was changed for all vehicle types... maybe buses are not finished yet ::)


Re: No Bug, a problem with engine_type=electric

Reply #3
Here VS talks about something like it. It seems it's a patch to make the same tabs also in road depots. But I don't know if it works... you'll have to read the full thread and maybe ask VS/prissi.

Re: No Bug, a problem with engine_type=electric

Reply #4
It is for all depots. You have wrong: no electric wire in depot :)

Sorting to tabs is:

Electric and p****anger? -> electric tab
No? continue.
P****anger? -> psg tab
No? continue.
Power>0? -> locomotives/trucks tab
No? trailers/wagons tab.

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!

Re: No Bug, a problem with engine_type=electric

Reply #5
I see... no wire, no tab :D

Anyway, it's nice to see that ordering as I may change some vehicles between tabs. Actually I already tried but now I know why it worked.

Re: No Bug, a problem with engine_type=electric

Reply #6
My mistake. I have tried to build it in a roaddepot with a tram-overheadpower.  ::)

If I make a way-object for road, than I have a electrictab.

Thank you all.