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Topic: Simutranslator for TileCutter (Read 16576 times) previous topic - next topic

Simutranslator for TileCutter

Is it possible to use Simutranslator to translate another project? I seem to remember years ago talking about using it for translating TileCutter, I've been working on a new version and it'd be cool to get some languages other than english for it. The translation files it uses are as far as I know the same format as those used for Simutrans.
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Re: Simutranslator for other projects?

Reply #1
The in-game help files are included in simutranslator and they're very long texts, therefore I guess it would be possible.

Re: Simutranslator for other projects?

Reply #2
There is a dummy object type for translator, program_text, so that you can import it.

---
obj=program_text
name=Build monorail depot
---

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!

Re: Simutranslator for other projects?

Reply #3
There is a dummy object type for translator, program_text, so that you can import it.
...

This is not posible.

It depends on the character encoding for export.

@Timothy
Please send me the language file and I look at what works.

Re: Simutranslator for other projects?

Reply #4
I've attached the current base translation file, there's a short config section at the head followed by key\ntranslation\n pairs, same as the Simutrans language files. I can do something about the config section if that's a problem also.
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Re: Simutranslator for other projects?

Reply #6
I don't have a translator account, no.

I don't quite understand what you mean by export empty translation objects?
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Re: Simutranslator for other projects?

Reply #7
...I don't quite understand what you mean by export empty translation objects?

Always export all the objects, with or without translation. Yes or no?

Or empty translation = english text?

I don't have a translator account, no.
...

see pm

Re: Simutranslator for other projects?

Reply #8
Ah, I see what you mean, by default TileCutter will use the translation key (which is plain english for the most part) if there isn't a translation string available. However the english translation would probably be better. So empty translation should = english text.

Is there a way to customise the additional text it outputs (the comments with authors etc. in?), so I could include the extra bits TileCutter needs for the translation automatically?

Thanks for setting that up though :) Will be very helpful.
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Re: Simutranslator for other projects?

Reply #9
...
Is there a way to customise the additional text it outputs (the comments with authors etc. in?), so I could include the extra bits TileCutter needs for the translation automatically?
...

I must first write a basic export.

If that works, we see more.


for english

Code: [Select]
[setup]
name = English - language in english
name_translated = English - language in language
language_code = en
created_by = SimuTranslator
created_date = date
icon = tc_en.png
[/setup]


Is this corect?

Re: Simutranslator for other projects?

Reply #10
That looks perfect, yes. The [setup] section needs to be at the start of the file, any amount of comments can be added into the file at any point after that using "#" to indicate the start of a commented line.

Thanks!
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Re: Simutranslator for other projects?

Reply #11
Bumping this old topic - I'm not sure if I already have a login for Simutranslator? If so I've forgotten my p****word, can I get it reset please?

I'd like to get TileCutter translation up and running. Not sure how far we got on this before.
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Re: Simutranslator for TileCutter

Reply #12
One doubt about the strings available for translating. Why some of them have an ampersan in the middle of the word? for example E&xit

Another thing. Some of the strings are available but when you click on the link, Simutranslator says they don't exist. Some examples:

Re: Simutranslator for TileCutter

Reply #13
The ones with ampersands are for menu item keyboard shortcuts. The character after the Ampersand is the letter you click on to navigate to that item. E.g. when you press "Alt+F", to open the file menu, then x to exit.

Which items did you click on to get those errors? I deleted all the translation strings from the old import of the TileCutter objects, and the 26XXX IDs seem to be a lot older than the 39XXX ones for the working items. So it might just be that you're finding the old ones...
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Re: Simutranslator for TileCutter

Reply #14
ttbrowseinputfile, ttinputpath, ttreloadinputfile and ttsamefileforall for example.


Re: Simutranslator for TileCutter

Reply #16
Ah, I thought it might've been something like that. I did try to delete the old objects before importing the new set but I guess I did something wrong.

Still, glad it's fixed :)
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Re: Simutranslator for TileCutter

Reply #17
That's right. It's fixed and the ES translation is completed. (100%).. :::)

Re: Simutranslator for TileCutter

Reply #18
I translated the GUI of TileCutter to Croatian (100%).

Tried downloading the translation, and modifying the header (only one line of comment is allowed, else some error appears at startup) and the translation seems to fit so far and it works.

It might eventually be reviewed by other Croatian translator (Simutranslator states that there are only 4 so far...) and eventually included in TileCutter.

Re: Simutranslator for TileCutter

Reply #19
Thanks phantom25, your translation will be included in the next release!
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