[fix] wegbauer and crossings March 26, 2009, 02:36:58 pm This patch will fix a issue with wegbauer and crossings: If a tile has, e.g., a road, no check for crossings is done. So if you have a straight rail track with roads crossing consecutively, you can build a road directly over the rail track. Quote Selected
Re: [fix] wegbauer and crossings Reply #1 – March 27, 2009, 01:53:42 pm This patch forbit to cross other player's rail. Is this intended ?Foe example, player 1's rail and cityroad is crossing, but other player can't use this crossing. Quote Selected
Re: [fix] wegbauer and crossings Reply #2 – March 28, 2009, 07:00:31 am I will have a look for it tomorrow.Edit: Try this, evil tester Quote Selected Last Edit: March 28, 2009, 07:08:48 am by gerw
Re: [fix] wegbauer and crossings Reply #3 – March 28, 2009, 09:25:47 am Quote from: z9999 – on March 27, 2009, 01:53:42 pmThis patch forbit to cross other player's rail. Is this intended ?Foe example, player 1's rail and cityroad is crossing, but other player can't use this crossing.But on the other hand it is not possible to cross other players rails with roads! So using other players crossing creates a loophole here. Quote Selected
Re: [fix] wegbauer and crossings Reply #4 – March 29, 2009, 08:00:30 pm This is intended, as I can also use other player roads. Quote Selected